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- using System;
- using System.Collections.Generic;
- using System.Diagnostics.CodeAnalysis;
- using System.IO;
- using System.Linq;
- namespace OpenVIII
- {
- /// <summary>
- /// This class stores the reference to where the string is. Can be read with Read();
- /// </summary>
- public class FF8StringReference : FF8String
- {
- #region Fields
- private static readonly object Lock = new object();
- /// <summary>
- /// Check if had read already encase the actual length is 0.
- /// </summary>
- private bool _hadRead;
- #endregion Fields
- #region Constructors
- public FF8StringReference(Memory.Archive archive, string filename, long offset, ushort length = 0, Settings settings = Settings.None)
- {
- Archive = archive;
- Filename = filename;
- Offset = offset;
- ReadLength = length;
- StringSettings = settings;
- }
- #endregion Constructors
- #region Enums
- [Flags]
- public enum Settings : byte
- {
- None = 0x0,
- //May contain multi-byte characters
- MultiCharByte = 0x1,
- //May require replacement of tags from Namedic
- Namedic = 0x2,
- }
- #endregion Enums
- #region Properties
- /// <summary>
- /// multi characters bytes and double character bytes
- /// </summary>
- /// TODO replace me.
- [SuppressMessage("ReSharper", "StringLiteralTypo")]
- public static IReadOnlyDictionary<byte, FF8String> ByteToString { get; } = new Dictionary<byte, FF8String>
- {
- //{0x01, "" },
- {0xC6, "VI"},// pos:166, col:20, row:9 --
- {0xC7, "II"},// pos:167, col:21, row:9 --
- //pc version sysfld00 and 01
- {0xCC, "GA"},// pos:172, col:5, row:9 --
- {0xCD, "ME"},// pos:173, col:6, row:9 --
- {0xCE, "FO"},// pos:174, col:7, row:9 --
- {0xCF, "LD"},// pos:175, col:8, row:9 --
- {0xD0, "ER"},// pos:176, col:9, row:9 --
- ////original texture - sys font
- //{0xCC, "ME"},// pos:172, col:5, row:9 --
- //{0xCD, "MO"},// pos:173, col:6, row:9 --
- //{0xCE, "RY"},// pos:174, col:7, row:9 --
- //{0xCF, "CA"},// pos:175, col:8, row:9 --
- //{0xD0, "RD"},// pos:176, col:9, row:9 --
- {0xD1, "Sl"},// pos:177, col:10, row:9 --
- {0xD2, "ot"},// pos:178, col:11, row:9 --
- {0xD3, "ing"},// pos:179, col:12, row:10 --
- {0xD4, "St"},// pos:180, col:13, row:10 --
- {0xD5, "ec"},// pos:181, col:14, row:10 --
- {0xD6, "kp"},// pos:182, col:15, row:10 --
- {0xD7, "la"},// pos:183, col:16, row:10 --
- {0xD8, ":z"},// pos:184, col:17, row:10 --
- {0xD9, "Fr"},// pos:185, col:18, row:10 --
- {0xDA, "nt"},// pos:186, col:19, row:10 --
- {0xDB, "elng"},// pos:187, col:20, row:10 --
- {0xDC, "re"},// pos:188, col:21, row:10 --
- {0xDD, "S:"},// pos:189, col:1, row:10 --
- {0xDE, "so"},// pos:190, col:2, row:10 --
- {0xDF, "Ra"},// pos:191, col:3, row:10 --
- {0xE0, "nu"},// pos:192, col:4, row:10 --
- {0xE1, "ra"},// pos:193, col:5, row:10 --
- // all above is render-able meaning there is an image in the texture atlas for it.
- // all below needs expanded into single byte characters.
- //{0xE3, ""},// pos:195, col:0, row:0 --
- //{0xE4, ""},// pos:196, col:0, row:0 --
- //{0xE5, ""},// pos:197, col:0, row:0 --
- //{0xE6, ""},// pos:198, col:0, row:0 --
- //{0xE7, ""},// pos:199, col:0, row:0 --
- {0xE8, "in"},// pos:200, col:0, row:0 --
- {0xE9, "e "},// pos:201, col:0, row:0 --
- {0xEA, "ne"},// pos:202, col:0, row:0 --
- {0xEB, "to"},// pos:203, col:0, row:0 --
- {0xEC, "re"},// pos:204, col:0, row:0 --
- {0xED, "HP"},// pos:205, col:0, row:0 --
- {0xEE, "l "},// pos:206, col:0, row:0 --
- {0xEF, "ll"},// pos:207, col:0, row:0 --
- {0xF0, "GF"},// pos:208, col:0, row:0 --
- {0xF1, "nt"},// pos:209, col:0, row:0 --
- {0xF2, "il"},// pos:210, col:0, row:0 --
- {0xF3, "o "},// pos:211, col:0, row:0 --
- {0xF4, "ef"},// pos:212, col:0, row:0 --
- {0xF5, "on"},// pos:213, col:0, row:0 --
- {0xF6, " w"},// pos:214, col:0, row:0 --
- {0xF7, " r"},// pos:215, col:0, row:0 --
- {0xF8, "wi"},// pos:216, col:0, row:0 --
- {0xF9, "fi"},// pos:217, col:0, row:0 --
- //{0xFA, ""},// pos:218, col:0, row:0 --
- {0xFB, "s "},// pos:219, col:0, row:0 --
- {0xFC, "ar"},// pos:220, col:0, row:0 --
- //{0xFD, ""},// pos:221, col:0, row:0 --
- {0xFE, " S"},// pos:222, col:0, row:0 --
- {0xFF, "ag"},// pos:223, col:0, row:0 --
- };
- public Memory.Archive Archive { get; }
- public string Filename { get; }
- public override int Length
- {
- get
- {
- if (base.Length == 0) Read();
- return base.Length;
- }
- }
- public long Offset { get; }
- public ushort ReadLength { get; }
- public Settings StringSettings { get; }
- public override byte[] Value
- {
- get
- {
- if (base.Length == 0) Read();
- return base.Value;
- }
- set => base.Value = value;
- }
- #endregion Properties
- #region Methods
- public static FF8String operator +(FF8StringReference a, FF8String b) => (FF8String)a + b;
- public static FF8String operator +(FF8String a, FF8StringReference b) => a + (FF8String)b;
- public static FF8String operator +(FF8StringReference a, FF8StringReference b) => (FF8String)a + (FF8String)b;
- public static FF8String operator +(FF8StringReference a, string b) => (FF8String)a + b;
- public static FF8String operator +(string a, FF8StringReference b) => a + (FF8String)b;
- private void InsertNamedic()
- {
- if (Length <= 0) return;
- var i = 0;
- do
- {
- i = Array.FindIndex(base.Value, i, Length - i, x => x == 0x0E);
- if (i < 0) continue;
- var id = (byte)(value[i + 1] - 0x20);
- byte[] newData = Memory.Strings.Read(Strings.FileID.Namedic, 0, id);
- var end = value.Skip(2 + i).ToArray();
- Array.Resize(ref value, Length + newData.Length - 2);
- Array.Copy(newData, 0, value, i, newData.Length);
- Array.Copy(end, 0, value, i + newData.Length, end.Length);
- i += newData.Length;
- }
- while (i >= 0 && i < Length);
- }
- private void Read()
- {
- lock (Lock)
- if (base.Length == 0 && !_hadRead)
- {
- _hadRead = true;
- var aw = ArchiveWorker.Load(Archive, true);
- using (var br = new BinaryReader(new MemoryStream(aw.GetBinaryFile(Filename, true))))
- {
- br.BaseStream.Seek(Offset, SeekOrigin.Begin);
- if (ReadLength > 0 && (StringSettings & Settings.MultiCharByte) == 0) // ReadLength set, read that. unless contains multi-char bytes
- Value = br.ReadBytes(ReadLength);
- else // Length unknown read to null
- {
- using (var bw = new BinaryWriter(new MemoryStream()))
- {
- for (var i = 0; i < br.BaseStream.Length; i++)
- {
- if (ReadLength > 0 && i > ReadLength) break;
- var b = br.ReadByte();
- if (i == 0 || b != 0)
- {
- if (b > 0xE1 && (StringSettings & Settings.MultiCharByte) != 0 && ByteToString.ContainsKey(b))
- bw.Write(ByteToString[b].Value);
- else
- bw.Write(b);
- }
- else break;
- }
- Value = ((MemoryStream)bw.BaseStream).ToArray();
- }
- }
- }
- if ((StringSettings & Settings.Namedic) != 0)
- {
- InsertNamedic();
- }
- }
- }
- #endregion Methods
- /// old read method encase i missed something.
- //public FF8String Read(BinaryReader br, FileID fid, uint pos)
- //{
- // if (pos == 0)
- // return new FF8String("");
- // if (pos < br.BaseStream.Length)
- // using (MemoryStream os = new MemoryStream(50))
- // {p
- // br.BaseStream.Seek(pos, SeekOrigin.Begin);
- // int c = 0;
- // byte b = 0;
- // do
- // {
- // if (br.BaseStream.Position > br.BaseStream.Length) break;
- // //sometimes strings start with 00 or 01. But there is another 00 at the end.
- // //I think it's for SeeD test like 1 is right and 0 is wrong. for now i skip them.
- // b = br.ReadByte();
- // if (b != 0 && b != 1)
- // {
- // os.WriteByte(b);
- // }
- // c++;
- // }
- // while (b != 0 || c == 0);
- // if (os.Length > 0)
- // return os.ToArray();
- // }
- // return null;
- //}
- }
- }
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