GameState.cs 705 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Microsoft.Xna.Framework;
  7. using Microsoft.Xna.Framework.Content;
  8. using Microsoft.Xna.Framework.Graphics;
  9. namespace Tutorial013.States
  10. {
  11. public class GameState : State
  12. {
  13. public GameState(Game1 game, GraphicsDevice graphicsDevice, ContentManager content)
  14. : base(game, graphicsDevice, content)
  15. {
  16. }
  17. public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
  18. {
  19. }
  20. public override void PostUpdate(GameTime gameTime)
  21. {
  22. }
  23. public override void Update(GameTime gameTime)
  24. {
  25. }
  26. }
  27. }