Jeff Noyle
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ea1efe96ba
PIX passes: Centralize handle-generation code and update for 6.6 (#3628)
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4 years ago |
Jeff Noyle
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ade0e24792
PIX: Shader debug: don't instrument ray query handles (#3434)
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4 years ago |
Greg Roth
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754e99b405
Revert "Optimize compile times by not skipping allocas (#3168)" (#3183)
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5 years ago |
Jeff Noyle
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b0c029eebd
Don't instrument that! (#3176)
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5 years ago |
Greg Roth
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9459577e8f
Optimize compile times by not skipping allocas (#3168)
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5 years ago |
Jeff Noyle
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36ecb43206
Move debug counter out of harm's way (#2887)
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5 years ago |
Jeff Noyle
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2dcb1efd6b
John's PR feedback: Move counter out of loop!
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6 years ago |
Jeff Noyle
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4efedeedf4
Yay that works
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6 years ago |
Jeff Noyle
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0f075532c1
checkpoitn
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6 years ago |
Jeff Noyle
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399227c175
checkpoint
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6 years ago |
Jeff Noyle
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e70fa4bdad
checkpoint
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6 years ago |
Jeff Noyle
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779f2f878e
PIX: Add Amplification/Mesh shader to shader debugging instrumentation (#2521)
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6 years ago |
Jeff Noyle
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25ee2654d9
huh. (#2442)
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6 years ago |
John Porto
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d432a02f77
Implements DIA Interfaces for HLSL variable-value mapping. (#2050)
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6 years ago |
John Porto
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0595b86237
[DxilPIXPasses] Assigns unique ID to each instruction. (#1888)
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7 years ago |
John Porto
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a746531b86
Instrument alloca register write (#1831)
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7 years ago |
John Porto
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0b192a0aa0
Adds a PIX pass for assigning register IDs to dxil values. (#1827)
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7 years ago |
Xiang Li
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016e70532e
Move pix pass into DxilPIXPasses. (#1605)
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7 years ago |