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@@ -76,7 +76,7 @@ namespace AtomSampleViewer
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AZStd::array<uint16_t, 3> m_indices;
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};
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- AZ::RHI::GeometryView m_geometryView;
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+ AZ::RHI::GeometryView m_geometryView{ AZ::RHI::MultiDevice::AllDevices };
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AZ::RHI::Ptr<AZ::RHI::ImagePool> m_imagePool{};
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AZStd::array<AZ::RHI::Ptr<AZ::RHI::Image>, 2> m_images;
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AZStd::array<AZ::RHI::AttachmentId, 2> m_imageAttachmentIds = { { AZ::RHI::AttachmentId("MultiGPURenderTexture1"),
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@@ -107,7 +107,7 @@ namespace AtomSampleViewer
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AZ::RHI::Ptr<AZ::RHI::BufferPool> m_stagingBufferPoolToGPU{};
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AZ::RHI::Ptr<AZ::RHI::Buffer> m_stagingBufferToGPU{};
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AZ::RHI::Ptr<AZ::RHI::Buffer> m_inputAssemblyBufferComposite{};
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- AZ::RHI::GeometryView m_geometryViewComposite;
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+ AZ::RHI::GeometryView m_geometryViewComposite{ AZ::RHI::MultiDevice::AllDevices };
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AZ::RHI::ConstPtr<AZ::RHI::PipelineState> m_pipelineStateComposite;
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AZ::RHI::Ptr<AZ::RHI::ShaderResourceGroupPool> m_shaderResourceGroupPoolComposite;
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AZ::RHI::Ptr<AZ::RHI::ShaderResourceGroup> m_shaderResourceGroupComposite;
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