antonmic
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897538f2ea
Fixing AtomSampleviewer shaders to compile with new Multi-View Shading changes (as well as Material Params)
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2 месяцев назад |
Tommy Walton
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5697989f88
ASV update for adding instanced object transforms to the DrawSrg. (#603)
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2 лет назад |
gadams3
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a1cbf1bef4
Updating shaders for material pipeline evaluate function signature changes
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2 лет назад |
santorac
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710ae5cb51
Updated some TODO comments
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2 лет назад |
santorac
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fdb1a60465
Got Skin.materialtype working with the render pipeline system, though it just skips the shaders for pipelines that don't support it.
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2 лет назад |
santorac
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e99769dad5
Added tests for alpha cutout and POM pixel depth offset.
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2 лет назад |
santorac
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dc1178619d
I found a way to merge the preMaterialAzsli and postMaterialAzsli into a single file, and still put the material type source code in the middle.
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2 лет назад |
santorac
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fdacb45b3f
Fixed warnings about preprocessor flags being redefined.
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2 лет назад |
santorac
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573ad817df
Updated the deferred material pipeline to work with reorganized material pipeline design.
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2 лет назад |
santorac
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1e5fcea25a
Added regression tests for material pipeline based materials for Standard and Enhanced lighting models.
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2 лет назад |
santorac
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bddac853a7
Code cleanup, mostly updating TODO comments.
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2 лет назад |
santorac
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8b8b09305e
Improved the vertex data adjustment callback to support more data, and match the way it's currently set up in Material Canvas.
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2 лет назад |
santorac
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52ec05ae39
Got the deferred prototype working again with latest dev and latest material pipeline implementation.
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2 лет назад |
santorac
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1fcea65317
Initial checkin of work-in-progress proof-of-concept deferred render pipeline.
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2 лет назад |