История коммитов

Автор SHA1 Сообщение Дата
  antonmic 897538f2ea Fixing AtomSampleviewer shaders to compile with new Multi-View Shading changes (as well as Material Params) 2 месяцев назад
  Tommy Walton 5697989f88 ASV update for adding instanced object transforms to the DrawSrg. (#603) 2 лет назад
  gadams3 a1cbf1bef4 Updating shaders for material pipeline evaluate function signature changes 2 лет назад
  santorac 710ae5cb51 Updated some TODO comments 2 лет назад
  santorac fdb1a60465 Got Skin.materialtype working with the render pipeline system, though it just skips the shaders for pipelines that don't support it. 2 лет назад
  santorac e99769dad5 Added tests for alpha cutout and POM pixel depth offset. 2 лет назад
  santorac dc1178619d I found a way to merge the preMaterialAzsli and postMaterialAzsli into a single file, and still put the material type source code in the middle. 2 лет назад
  santorac fdacb45b3f Fixed warnings about preprocessor flags being redefined. 2 лет назад
  santorac 573ad817df Updated the deferred material pipeline to work with reorganized material pipeline design. 2 лет назад
  santorac 1e5fcea25a Added regression tests for material pipeline based materials for Standard and Enhanced lighting models. 2 лет назад
  santorac bddac853a7 Code cleanup, mostly updating TODO comments. 2 лет назад
  santorac 8b8b09305e Improved the vertex data adjustment callback to support more data, and match the way it's currently set up in Material Canvas. 2 лет назад
  santorac 52ec05ae39 Got the deferred prototype working again with latest dev and latest material pipeline implementation. 2 лет назад
  santorac 1fcea65317 Initial checkin of work-in-progress proof-of-concept deferred render pipeline. 2 лет назад