Guthrie Adams
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 rok pred |
Qing Tao
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893fbaf04d
Fixed model loading issue due to recent fbx product name change. (#639)
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2 rokov pred |
Qing Tao
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8b89f6ed11
many fixes for full test suite: (#610)
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2 rokov pred |
gadams3
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735ecc5020
Updating all ASV samples to no longer use material assignment map
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2 rokov pred |
santorac
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f100d9dd64
Fixed a mistake in MeshExampleComponent where MaterialPipelineTag was not set correctly. This caused draw items from the main pipeline to get rendered in the alternate pipelines, in addition to the expected draw items. This impacted all transparency tests on the LowEndPipeline and DeferredPipeline. After correcting this mistake, the 009_Opacity_Blended_LowEndPipeline screenshot test passes again, and I had to update several of the "MaterailPipelineTest_" screenshots with new expected results.
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2 rokov pred |
moudgils
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d0c8137528
Adds a new VR pipeline called MultiView to RPI Mesh sample (#549)
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2 rokov pred |
santorac
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67380d0cf2
Fixed an issue where the behavior in the MainPipeline and DeferredPipeline was inconsistent. I had to enable modifications on the DeferredPipeline. I suspect the issue was somehow introduced or revealed in https://github.com/o3de/o3de/pull/12700 but I'm not sure how exactly. Anyway, it's working as expected again.
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2 rokov pred |
santorac
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1fcea65317
Initial checkin of work-in-progress proof-of-concept deferred render pipeline.
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2 rokov pred |
santorac
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653546823e
Fixed Mesh sample's low-end pipeline toggle.
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2 rokov pred |
santorac
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43b35521d9
Updated samples to use the new ImGuiMaterialDetails API, to show the actual shader variants being used.
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3 rokov pred |
Qing Tao
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cf18bb42e8
ATOM-17550 RPI/BakedShaderVariant: Sample crashes when exiting the ap… (#429)
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3 rokov pred |
santorac
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d0a0e8d597
Fixed RPI/Mesh sample to not crash when turning on ground plane while no model is selected.
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3 rokov pred |
Qing Tao
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69d726d976
Atom/qingtao/atom-16747 asv (#258)
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3 rokov pred |
Qing Tao
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 rokov pred |
Ken Pruiksma
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7cd9049f08
Updating MeshExampleComponent to deal with LOD changes.
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4 rokov pred |
Esteban Papp
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f5cad962bc
fixing warnings that will be enabled by PR #3033 (#195)
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4 rokov pred |
Steve Pham
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 rokov pred |
Steve Pham
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fbc377a2d5
Final update copyright headers to reference license files at the repo root (#152)
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4 rokov pred |
Steve Pham
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2aa2f9e8df
Applying copyright update script for O3DE to Atom Sample Viewer (#134)
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4 rokov pred |
Tommy Walton
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31c0fdc161
Adding namespace in front of MeshHandleDescriptor to fix the non-unity build (#133)
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4 rokov pred |
Tommy Walton
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b5784dc0f8
LYN2227 : Update AcquireMesh calls to use a mesh handle descriptor (#128)
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4 rokov pred |
greerdv
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5b68c9fb62
remove vector scale calls to Transform
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4 rokov pred |
antonmic
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5f74f45e74
Changing mesh example component for ImGui pass fix
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4 rokov pred |
antonmic
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48274a305d
addressed feedback and fixed checkerboard pipeline
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4 rokov pred |
antonmic
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8df668bd8a
improvements to mesh example component, now works fully with low end pipeline
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4 rokov pred |
antonmic
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a7fe760afb
Merge branch 'main' into AtomSampleViewer/antonmic/lowEnd
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4 rokov pred |
antonmic
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9c0f9f5202
work in progress
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4 rokov pred |
Chris Santora
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5a8acf46f3
ATOM-15434 "Decal + POM (Grey outline issue)"
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4 rokov pred |
alexpete
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05dbcd9d8e
Integrating through commit 90f050496
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4 rokov pred |
alexpete
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69567068fb
Initial commit
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4 rokov pred |