santorac 54c2ffb107 Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file. 4 lat temu
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AZSL_HorizontalPattern.txt 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 lat temu
AZSL_VerticalPattern.txt 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 lat temu
MaterialType_StraightLines.txt 2e5372a1ef Updated existing .material files to use the new materialTypeVersion field name instead of propertyLayoutVersion 4 lat temu
MaterialType_WavyLines.txt 2e5372a1ef Updated existing .material files to use the new materialTypeVersion field name instead of propertyLayoutVersion 4 lat temu
Material_ChangePrimaryToBlue.txt 69567068fb Initial commit 5 lat temu
Material_ChangePrimaryToRed.txt 69567068fb Initial commit 5 lat temu
Material_UseDefaults.txt 69567068fb Initial commit 5 lat temu
ShaderVariantList_All.txt 69567068fb Initial commit 5 lat temu
ShaderVariantList_OnlyStraightLines.txt 69567068fb Initial commit 5 lat temu
ShaderVariantList_OnlyWavyLines.txt 69567068fb Initial commit 5 lat temu
Shader_BlendingOff.txt 8d25d1d1f3 [ATOM-15058] Remove Automatic Entry Point Detection 4 lat temu
Shader_BlendingOn.txt 8d25d1d1f3 [ATOM-15058] Remove Automatic Entry Point Detection 4 lat temu
VariantSelection_FullyBaked.material 54c2ffb107 Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file. 4 lat temu
VariantSelection_FullyBaked.png 69567068fb Initial commit 5 lat temu
VariantSelection_Root.material 54c2ffb107 Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file. 4 lat temu
VariantSelection_Root.png 69567068fb Initial commit 5 lat temu
_readme_.txt 69567068fb Initial commit 5 lat temu