santorac 42e596fe80 Merge branch 'Atom/santorac/PdoShadowBias' into Atom/santorac/ScreenshotMaintenance 3 年之前
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001_manyfeatures.png 224f1ff59a Optimized a bit by skipping layers when the blend weight is 0. 4 年之前
001_manyfeatures_layer2off.png 224f1ff59a Optimized a bit by skipping layers when the blend weight is 0. 4 年之前
001_manyfeatures_layer3off.png 224f1ff59a Optimized a bit by skipping layers when the blend weight is 0. 4 年之前
002_parallaxpdo.png efd6abe24e Updated 002_parallaxpdo.png again after adjusting shadow factor setting for this material 3 年之前
003_debug_blendmask.png 7a6393883b Updated StandardMultilayerPBR test cases to cover new debug modes. 4 年之前
003_debug_blendweights.png e377fcff46 Atom/mriegger/msaarevert (#385) 3 年之前
003_debug_displacement.png ece528d81d Reversed the debug view for displacement to show height instead of depth. 4 年之前
004_usevertexcolors.png f7af53bd8a Updated screenshots related to shadows on parallax surfaces. In these cases the shadows have been reduced. I'm not sure what caused these screenshots to change (it's not related to my recent work around PDO depth bias), but the changes seem reasonable. 3 年之前
004_usevertexcolors_modelhasnovertexcolors.png 519b5cbe7a Updated baseline screenshot to reflect new fallback, where missing vertex color stream means no layer 2 or layer 3 will be visible. 4 年之前
005_usedisplacement.png f7af53bd8a Updated screenshots related to shadows on parallax surfaces. In these cases the shadows have been reduced. I'm not sure what caused these screenshots to change (it's not related to my recent work around PDO depth bias), but the changes seem reasonable. 3 年之前
005_usedisplacement_layer2off.png f7af53bd8a Updated screenshots related to shadows on parallax surfaces. In these cases the shadows have been reduced. I'm not sure what caused these screenshots to change (it's not related to my recent work around PDO depth bias), but the changes seem reasonable. 3 年之前
005_usedisplacement_layer3off.png f7af53bd8a Updated screenshots related to shadows on parallax surfaces. In these cases the shadows have been reduced. I'm not sure what caused these screenshots to change (it's not related to my recent work around PDO depth bias), but the changes seem reasonable. 3 年之前
005_usedisplacement_with_blendmasktexture.png f7af53bd8a Updated screenshots related to shadows on parallax surfaces. In these cases the shadows have been reduced. I'm not sure what caused these screenshots to change (it's not related to my recent work around PDO depth bias), but the changes seem reasonable. 3 年之前
005_usedisplacement_with_blendmasktexture_allsameheight.png a0b2b65938 Updated to improve the blending of surface properties to have a smoother transition, and remove harsh edges around the blend. 4 年之前
005_usedisplacement_with_blendmasktexture_noheightmaps.png f7af53bd8a Updated screenshots related to shadows on parallax surfaces. In these cases the shadows have been reduced. I'm not sure what caused these screenshots to change (it's not related to my recent work around PDO depth bias), but the changes seem reasonable. 3 年之前
005_usedisplacement_with_blendmaskvertexcolors.png a0b2b65938 Updated to improve the blending of surface properties to have a smoother transition, and remove harsh edges around the blend. 4 年之前