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ExpectedScreenshots
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c726a51679
Updated some baseline screenshots that were minorly impacted by normalizing interpolated vertex normals, at commit e08768cef5d2c7c2d659c5b9ce7d57aab6baeab9.
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3 年之前 |
build
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1aa825b86d
Jenkinsfile o3de/ASV build separation (#387)
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3 年之前 |
AreaLightTest.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AuxGeom.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
CheckerboardTest.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
CullingAndLod.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
Decals.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DiffuseGITest.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DynamicDraw.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DynamicMaterialTest.bv.lua
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4f036fa5f5
Fixed a random failure in the DynamicMaterialTest script.
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3 年之前 |
EyeMaterialTest.bv.lua
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595ad6ff2f
Add Eye material sample and test
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3 年之前 |
LightCulling.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MSAA_RPI_Test.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MaterialHotReloadTest.bv.lua
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e60382a294
Fixed timeout issues in MaterialHotReloadTest.
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3 年之前 |
MaterialScreenshotTests.bv.lua
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d59213a86b
Increased screenshot tolerance for some benign failing tests.
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3 年之前 |
MultiRenderPipeline.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MultiScene.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ParallaxDepthArtifacts.bv.lua
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1c8e8da6d7
Fixed code comment
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3 年之前 |
ParallaxTest.bv.lua
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da26bad4cc
Added a new screenshot test in ParallaxTest.bv.lua for a specific camera and light angle that renders most of the geometry as black. The issue is not specific to parallax, as the cube is rendered black as well. Will open an Issue to for someone to investigate.
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3 年之前 |
PassTree.bv.lua
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860e5ae9b6
Increase thresholds for a couple screenshot tests that were failing on Vulkan with benign differences.
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3 年之前 |
ReadbackTest.bv.lua
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779a7c68d5
Adding readback sample (#363)
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3 年之前 |
RenderTargetTexture.bv.lua
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2097453578
Added RenderTargetTexture sample to ASV RPI samples. (#332)
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3 年之前 |
SceneReloadSoakTest.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ShaderReloadSoakTest.bv.lua
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196e8ab3c7
Add Soak Test To Validate reload notifications of Shader related assets (#260)
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3 年之前 |
ShadowTest.bv.lua
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817c1014e2
fixing a lot of error spam from this asv test (#243)
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3 年之前 |
ShadowedSponzaTest.bv.lua
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817c1014e2
fixing a lot of error spam from this asv test (#243)
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3 年之前 |
StreamingImageTest.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
TransparentTest.bv.lua
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
_AutomatedPeriodicBenchmarkSuite_.bv.lua
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ca52b4efe9
Update AtomSampleViewer to have a new 100K Draw 10K Entity performance sample (#341)
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3 年之前 |
_FullTestSuite_.bv.lua
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12e36546b5
Merge pull request #421 from santipaprika/eye-sample
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3 年之前 |