santorac c726a51679 Updated some baseline screenshots that were minorly impacted by normalizing interpolated vertex normals, at commit e08768cef5d2c7c2d659c5b9ce7d57aab6baeab9. 3 anos atrás
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ExpectedScreenshots c726a51679 Updated some baseline screenshots that were minorly impacted by normalizing interpolated vertex normals, at commit e08768cef5d2c7c2d659c5b9ce7d57aab6baeab9. 3 anos atrás
build 1aa825b86d Jenkinsfile o3de/ASV build separation (#387) 3 anos atrás
AreaLightTest.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
AuxGeom.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
CheckerboardTest.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
CullingAndLod.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
Decals.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
DiffuseGITest.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
DynamicDraw.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
DynamicMaterialTest.bv.lua 4f036fa5f5 Fixed a random failure in the DynamicMaterialTest script. 3 anos atrás
EyeMaterialTest.bv.lua 595ad6ff2f Add Eye material sample and test 3 anos atrás
LightCulling.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
MSAA_RPI_Test.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
MaterialHotReloadTest.bv.lua e60382a294 Fixed timeout issues in MaterialHotReloadTest. 3 anos atrás
MaterialScreenshotTests.bv.lua d59213a86b Increased screenshot tolerance for some benign failing tests. 3 anos atrás
MultiRenderPipeline.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
MultiScene.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
ParallaxDepthArtifacts.bv.lua 1c8e8da6d7 Fixed code comment 3 anos atrás
ParallaxTest.bv.lua da26bad4cc Added a new screenshot test in ParallaxTest.bv.lua for a specific camera and light angle that renders most of the geometry as black. The issue is not specific to parallax, as the cube is rendered black as well. Will open an Issue to for someone to investigate. 3 anos atrás
PassTree.bv.lua 860e5ae9b6 Increase thresholds for a couple screenshot tests that were failing on Vulkan with benign differences. 3 anos atrás
ReadbackTest.bv.lua 779a7c68d5 Adding readback sample (#363) 3 anos atrás
RenderTargetTexture.bv.lua 2097453578 Added RenderTargetTexture sample to ASV RPI samples. (#332) 3 anos atrás
SceneReloadSoakTest.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
ShaderReloadSoakTest.bv.lua 196e8ab3c7 Add Soak Test To Validate reload notifications of Shader related assets (#260) 3 anos atrás
ShadowTest.bv.lua 817c1014e2 fixing a lot of error spam from this asv test (#243) 3 anos atrás
ShadowedSponzaTest.bv.lua 817c1014e2 fixing a lot of error spam from this asv test (#243) 3 anos atrás
StreamingImageTest.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
TransparentTest.bv.lua 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 anos atrás
_AutomatedPeriodicBenchmarkSuite_.bv.lua ca52b4efe9 Update AtomSampleViewer to have a new 100K Draw 10K Entity performance sample (#341) 3 anos atrás
_FullTestSuite_.bv.lua 12e36546b5 Merge pull request #421 from santipaprika/eye-sample 3 anos atrás