RayTracingDraw.shader 490 B

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  1. {
  2. "Source": "RayTracingDraw.azsl",
  3. "DepthStencilState":
  4. {
  5. "Depth":
  6. {
  7. "Enable": false,
  8. "CompareFunc": "GreaterEqual"
  9. }
  10. },
  11. "DrawList" : "forward",
  12. "ProgramSettings":
  13. {
  14. "EntryPoints":
  15. [
  16. {
  17. "name": "MainVS",
  18. "type": "Vertex"
  19. },
  20. {
  21. "name": "MainPS",
  22. "type": "Fragment"
  23. }
  24. ]
  25. }
  26. }