SHDemo.shader 460 B

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  1. {
  2. "Source": "SHDemo.azsl",
  3. "DepthStencilState": {
  4. "Depth": {
  5. "Enable": false,
  6. "CompareFunc": "GreaterEqual"
  7. }
  8. },
  9. "DrawList" : "forward",
  10. "ProgramSettings":
  11. {
  12. "EntryPoints":
  13. [
  14. {
  15. "name": "MainVS",
  16. "type": "Vertex"
  17. },
  18. {
  19. "name": "MainPS",
  20. "type": "Fragment"
  21. }
  22. ]
  23. },
  24. "DisabledRHIBackends": ["metal"]
  25. }