| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Atom/Features/SrgSemantics.azsli>
- ShaderResourceGroup TexturedSurfaceSrg : SRG_PerObject
- {
- row_major float4x4 m_worldMatrix;
- row_major float4x4 m_viewProjectionMatrix;
- float m_alphaTestRefValue;
- Texture2D<float4> m_albedoMap;
- Sampler m_sampler
- {
- MaxAnisotropy = 16;
- AddressU = Wrap;
- AddressV = Wrap;
- AddressW = Wrap;
- };
- }
- struct VSInput
- {
- float3 m_position : POSITION;
- float2 m_uv : UV0;
- };
- struct VSOutput
- {
- float4 m_position : SV_Position;
- float2 m_uv : UV0;
- };
- VSOutput MainVS(VSInput vsInput)
- {
- VSOutput OUT;
- float4 worldPosition = mul(TexturedSurfaceSrg::m_worldMatrix, float4(vsInput.m_position, 1.0));
- OUT.m_position = mul(TexturedSurfaceSrg::m_viewProjectionMatrix, worldPosition);
- OUT.m_uv.x = vsInput.m_uv.x;
- OUT.m_uv.y = 1.0 - vsInput.m_uv.y;
-
- return OUT;
- }
- struct PSOutput
- {
- float4 m_color : SV_Target0;
- };
- PSOutput MainPS(VSOutput psInput)
- {
- PSOutput OUT;
- OUT.m_color = TexturedSurfaceSrg::m_albedoMap.Sample(TexturedSurfaceSrg::m_sampler, psInput.m_uv).rgba;
- clip( OUT.m_color.a < TexturedSurfaceSrg::m_alphaTestRefValue ? -1 : 1 );
- return OUT;
- }
|