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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AtomSampleViewerOptions.h>
- #include <MultiGPURPIExampleComponent.h>
- #include <Atom/Component/DebugCamera/CameraComponent.h>
- #include <Atom/Component/DebugCamera/NoClipControllerComponent.h>
- #include <Atom/RHI/RHISystemInterface.h>
- #include <Atom/RPI.Public/Pass/CopyPass.h>
- #include <Atom/RPI.Public/Pass/PassFilter.h>
- #include <Atom/RPI.Public/RPISystemInterface.h>
- #include <Atom/RPI.Public/RenderPipeline.h>
- #include <Atom/RPI.Public/Scene.h>
- #include <Atom/RPI.Public/ViewProviderBus.h>
- #include <Atom/RPI.Reflect/Asset/AssetUtils.h>
- #include <Atom/RPI.Reflect/Model/ModelAsset.h>
- #include <Atom/Feature/ImGui/ImGuiUtils.h>
- #include <AzCore/Math/MatrixUtils.h>
- #include <Automation/ScriptableImGui.h>
- #include <Automation/ScriptRunnerBus.h>
- #include <AzCore/Component/Entity.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <AzFramework/Scene/SceneSystemInterface.h>
- #include <AzFramework/Entity/GameEntityContextComponent.h>
- #include <EntityUtilityFunctions.h>
- #include <SampleComponentConfig.h>
- #include <SampleComponentManager.h>
- #include <Utils/Utils.h>
- #include <RHI/BasicRHIComponent.h>
- namespace AtomSampleViewer
- {
- using namespace AZ;
- void MultiGPURPIExampleComponent::Reflect(AZ::ReflectContext* context)
- {
- if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<MultiGPURPIExampleComponent, AZ::Component>()
- ->Version(0)
- ;
- }
- }
- MultiGPURPIExampleComponent::MultiGPURPIExampleComponent()
- {
- }
- void MultiGPURPIExampleComponent::Activate()
- {
- AZ::TickBus::Handler::BusConnect();
- AZ::Render::Bootstrap::DefaultWindowNotificationBus::Handler::BusConnect();
- // save original render pipeline first and remove it from the scene
- m_originalPipeline = m_scene->GetDefaultRenderPipeline();
- m_scene->RemoveRenderPipeline(m_originalPipeline->GetId());
- // add the multi-GPU pipeline
- const AZStd::string pipelineName("MultiGPUPipeline");
- AZ::RPI::RenderPipelineDescriptor pipelineDesc;
- pipelineDesc.m_name = pipelineName;
- pipelineDesc.m_rootPassTemplate = "MultiGPUPipeline";
- m_pipeline = AZ::RPI::RenderPipeline::CreateRenderPipelineForWindow(pipelineDesc, *m_windowContext);
- m_scene->AddRenderPipeline(m_pipeline);
- const AZStd::string copyPipelineName("MultiGPUCopyTestPipeline");
- AZ::RPI::RenderPipelineDescriptor copyPipelineDesc;
- copyPipelineDesc.m_name = copyPipelineName;
- copyPipelineDesc.m_rootPassTemplate = "MultiGPUCopyTestPipeline";
- m_copyPipeline = AZ::RPI::RenderPipeline::CreateRenderPipelineForWindow(copyPipelineDesc, *m_windowContext);
- m_imguiScope = AZ::Render::ImGuiActiveContextScope::FromPass({ "MultiGPUPipeline", "ImGuiPass" });
- }
- void MultiGPURPIExampleComponent::Deactivate()
- {
- // remove cb pipeline before adding original pipeline.
- if (!m_pipeline)
- {
- return;
- }
- m_imguiScope = {}; // restores previous ImGui context.
- if (m_currentlyUsingCopyPipline)
- {
- m_scene->RemoveRenderPipeline(m_copyPipeline->GetId());
- }
- else
- {
- m_scene->RemoveRenderPipeline(m_pipeline->GetId());
- }
- m_scene->AddRenderPipeline(m_originalPipeline);
- m_pipeline = nullptr;
- m_copyPipeline = nullptr;
- m_useCopyPipeline = false;
- m_currentlyUsingCopyPipline = false;
- m_migrateRight = false;
- m_rightMigrated = false;
- m_migrateLeft = false;
- m_leftMigrated = false;
- AZ::Render::Bootstrap::DefaultWindowNotificationBus::Handler::BusDisconnect();
- AZ::TickBus::Handler::BusDisconnect();
- }
- void MultiGPURPIExampleComponent::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint timePoint)
- {
- if (m_currentlyUsingCopyPipline != m_useCopyPipeline)
- {
- AZ::RPI::RenderPipelinePtr prevPipeline = m_scene->GetDefaultRenderPipeline();
- if (m_useCopyPipeline)
- {
- m_copyPipeline->GetRootPass()->SetEnabled(true);
- m_scene->AddRenderPipeline(m_copyPipeline);
- m_scene->RemoveRenderPipeline(prevPipeline->GetId());
- m_imguiScope = {};
- m_imguiScope = AZ::Render::ImGuiActiveContextScope::FromPass({ m_copyPipeline->GetId().GetCStr(), "ImGuiPass" });
- }
- else
- {
- m_pipeline->GetRootPass()->SetEnabled(true);
- m_scene->AddRenderPipeline(m_pipeline);
- m_scene->RemoveRenderPipeline(prevPipeline->GetId());
- m_imguiScope = {};
- m_imguiScope = AZ::Render::ImGuiActiveContextScope::FromPass({ m_pipeline->GetId().GetCStr(), "ImGuiPass" });
- }
- m_currentlyUsingCopyPipline = m_useCopyPipeline;
- }
- if (m_rightMigrated != m_migrateRight)
- {
- AZ::RPI::PassFilter trianglePassFilter = AZ::RPI::PassFilter::CreateWithPassName(Name("TrianglePass2"), m_scene);
- AZ::RPI::PassFilter copyPassFilter = AZ::RPI::PassFilter::CreateWithPassName(Name("CopyPass"), m_scene);
- AZ::RPI::PassFilter compositePassFilter = AZ::RPI::PassFilter::CreateWithPassName(Name("CompositePass"), m_scene);
- RPI::RenderPass* trianglePass =
- azrtti_cast<RPI::RenderPass*>(AZ::RPI::PassSystemInterface::Get()->FindFirstPass(trianglePassFilter));
- RPI::Pass* copyPass = AZ::RPI::PassSystemInterface::Get()->FindFirstPass(copyPassFilter);
- RPI::Pass* compositePass = AZ::RPI::PassSystemInterface::Get()->FindFirstPass(compositePassFilter);
- AZ_Assert(trianglePass && copyPass && compositePass, "Couldn't find passes");
- if (m_migrateRight)
- {
- trianglePass->SetDeviceIndex(0);
- copyPass->SetEnabled(false);
- compositePass->ChangeConnection(Name("Input2"), trianglePass, Name("Output"));
- }
- else
- {
- trianglePass->SetDeviceIndex(1);
- copyPass->SetEnabled(true);
- compositePass->ChangeConnection(Name("Input2"), copyPass, Name("Output"));
- }
- m_rightMigrated = m_migrateRight;
- }
- if (m_leftMigrated != m_migrateLeft)
- {
- AZ::RPI::PassFilter trianglePassFilter = AZ::RPI::PassFilter::CreateWithPassName(Name("TrianglePass1"), m_scene);
- AZ::RPI::PassFilter compositePassFilter = AZ::RPI::PassFilter::CreateWithPassName(Name("CompositePass"), m_scene);
- RPI::RenderPass* trianglePass =
- azrtti_cast<RPI::RenderPass*>(AZ::RPI::PassSystemInterface::Get()->FindFirstPass(trianglePassFilter));
- RPI::Pass* compositePass = AZ::RPI::PassSystemInterface::Get()->FindFirstPass(compositePassFilter);
- AZ_Assert(trianglePass && compositePass, "Couldn't find passes");
- if (m_migrateLeft)
- {
- trianglePass->SetDeviceIndex(1);
- AZStd::shared_ptr<RPI::PassRequest> passRequest = AZStd::make_shared<RPI::PassRequest>();
- passRequest->m_templateName = Name("CopyPassTemplate");
- passRequest->m_passName = Name("CopyPassLeft");
- AZStd::shared_ptr<RPI::CopyPassData> passData = AZStd::make_shared<RPI::CopyPassData>();
- passData->m_sourceDeviceIndex = 1;
- passData->m_destinationDeviceIndex = 0;
- passRequest->m_passData = passData;
- RPI::PassConnection passConnection;
- passConnection.m_localSlot = Name{ "Input" };
- passConnection.m_attachmentRef.m_pass = Name{ "TrianglePass1" };
- passConnection.m_attachmentRef.m_attachment = Name{ "Output" };
- passRequest->m_connections.emplace_back(passConnection);
- RPI::PassDescriptor descriptor;
- descriptor.m_passData = passData;
- descriptor.m_passRequest = passRequest;
- descriptor.m_passName = passRequest->m_passName;
- auto copyPass = RPI::PassSystemInterface::Get()->CreatePassFromRequest(passRequest.get());
- m_pipeline->AddPassAfter(copyPass, passConnection.m_attachmentRef.m_pass);
- compositePass->ChangeConnection(Name("Input1"), copyPass.get(), Name("Output"));
- }
- else
- {
- trianglePass->SetDeviceIndex(0);
- compositePass->ChangeConnection(Name("Input1"), trianglePass, Name("Output"));
- AZ::RPI::PassFilter copyPassFilter = AZ::RPI::PassFilter::CreateWithPassName(Name("CopyPassLeft"), m_scene);
- RHI::Ptr<RPI::Pass> copyPass = AZ::RPI::PassSystemInterface::Get()->FindFirstPass(copyPassFilter);
- AZ_Assert(copyPass.get(), "Couldn't find copy pass");
- copyPass->QueueForRemoval();
- }
- m_leftMigrated = m_migrateLeft;
- }
- if (m_imguiSidebar.Begin())
- {
- ImGui::Spacing();
- ImGui::Checkbox("Use copy test pipeline", &m_useCopyPipeline);
- if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
- {
- ImGui::SetTooltip("Add additional device to device copy passes to test the modes of the copy pass:\n"
- "image to buffer\n"
- "buffer to buffer\n"
- "buffer to image\n"
- "image to image\n");
- }
- if (!m_useCopyPipeline)
- {
- ImGui::Checkbox("Migrate right half (1 -> 0)", &m_migrateRight);
- if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
- {
- ImGui::SetTooltip("Migrate right half to the first GPU (default on second).");
- }
- ImGui::Checkbox("Migrate left half (0 -> 1)", &m_migrateLeft);
- if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
- {
- ImGui::SetTooltip("Migrate left half to the second GPU (default on first).");
- }
- }
- m_imguiSidebar.End();
- }
- }
- void MultiGPURPIExampleComponent::DefaultWindowCreated()
- {
- AZ::Render::Bootstrap::DefaultWindowBus::BroadcastResult(m_windowContext,
- &AZ::Render::Bootstrap::DefaultWindowBus::Events::GetDefaultWindowContext);
- }
- } // namespace AtomSampleViewer
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