.. |
Automation
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66fd14e877
Release build compile fixes.
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1 tahun lalu |
Passes
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0d4a3bd2b8
Change Build()-> operations in RayTracingShaderTable to declarative interface
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2 bulan lalu |
Performance
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
Platform
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5bc6b5f92d
Bugfix for changed interface that was not adapted for iOS.
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1 tahun lalu |
RHI
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d65d8ec9f9
Add sample to test ray tracing vertex formats
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5 hari lalu |
Utils
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2adce15dcc
Added `RPI/Subpass` ASV Sample. (#684)
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1 tahun lalu |
AreaLightExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
AreaLightExampleComponent.h
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893fbaf04d
Fixed model loading issue due to recent fbx product name change. (#639)
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1 tahun lalu |
AssetLoadTestComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
AssetLoadTestComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
AtomSampleComponent.cpp
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dbeb75b6c9
Added photosensitive seizure warnings.
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3 tahun lalu |
AtomSampleComponent.h
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bfa6b8c7ba
Made the content warning dialog's title configurable as well.
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3 tahun lalu |
AtomSampleViewerModule.cpp
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f56d9083ea
Remove static qualifier which prevented clean ASV shutdown
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3 tahun lalu |
AtomSampleViewerOptions.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
AtomSampleViewerRequestBus.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
AtomSampleViewerSystemComponent.cpp
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113820e004
Update usages of AZ_CRC macro with 2 parameters
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2 bulan lalu |
AtomSampleViewerSystemComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
AuxGeomExampleComponent.cpp
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15d636566b
Change the HighInstanceTest default to using only simple cubes as the test is gpu limited with other models. Retain imgui option to switch back to the more complex models (#305)
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3 tahun lalu |
AuxGeomExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
AuxGeomSharedDrawFunctions.cpp
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68111eb19f
Fix openxr incorrect root pass template usage (#631)
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2 tahun lalu |
AuxGeomSharedDrawFunctions.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
BakedShaderVariantExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
BakedShaderVariantExampleComponent.h
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6e8fb25ebe
Added missing includes.
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2 tahun lalu |
BloomExampleComponent.cpp
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31bac44ca9
GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes
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10 bulan lalu |
BloomExampleComponent.h
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874a39b1da
Fix compilation after RHI::GeometryView added constructor with MultiDevice::DeviceMask parameter
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1 bulan lalu |
CheckerboardExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
CheckerboardExampleComponent.h
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430895c9ed
Fix camera issue with Features/Checkerboard sample. (#310)
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3 tahun lalu |
CommonSampleComponentBase.cpp
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696b86f4c2
Added a new XR level that tests a proper VR multi-view pipeline. (#7)
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2 tahun lalu |
CommonSampleComponentBase.h
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696b86f4c2
Added a new XR level that tests a proper VR multi-view pipeline. (#7)
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2 tahun lalu |
CullingAndLodExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
CullingAndLodExampleComponent.h
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67e1fe5770
Fix compile errors after O3DE PR18405 (#692)
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8 bulan lalu |
DecalContainer.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
DecalContainer.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
DecalExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
DecalExampleComponent.h
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504153f591
Adding directional light, normal maps and updating the xshot
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3 tahun lalu |
DepthOfFieldExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
DepthOfFieldExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
DiffuseGIExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
DiffuseGIExampleComponent.h
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a39f9a4b5e
WIP Moving ImGuiMaterialDetails to Atom Utils
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2 tahun lalu |
DynamicDrawExampleComponent.cpp
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69d726d976
Atom/qingtao/atom-16747 asv (#258)
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3 tahun lalu |
DynamicDrawExampleComponent.h
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c98c297466
Update ASV DynamicDraw sample to validate DynamicDrawContext change for RasterPass (#170)
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4 tahun lalu |
DynamicMaterialTestComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
DynamicMaterialTestComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
EntityLatticeTestComponent.cpp
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1342656a0d
Restored old lattice size limits for AssetLoadTest and DynamicMaterialTest to avoid crashes.
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3 tahun lalu |
EntityLatticeTestComponent.h
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1342656a0d
Restored old lattice size limits for AssetLoadTest and DynamicMaterialTest to avoid crashes.
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3 tahun lalu |
EntityUtilityFunctions.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
EntityUtilityFunctions.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
ExampleComponentBus.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
ExposureExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
ExposureExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
EyeMaterialExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
EyeMaterialExampleComponent.h
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43b35521d9
Updated samples to use the new ImGuiMaterialDetails API, to show the actual shader variants being used.
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2 tahun lalu |
LightCullingExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
LightCullingExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
MSAA_RPI_ExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
MSAA_RPI_ExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
MeshExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
MeshExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
MultiGPURPIExampleComponent.cpp
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24c821d9a5
RPI MultiGPU sample extension (#688)
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11 bulan lalu |
MultiGPURPIExampleComponent.h
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24c821d9a5
RPI MultiGPU sample extension (#688)
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11 bulan lalu |
MultiRenderPipelineExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
MultiRenderPipelineExampleComponent.h
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69d726d976
Atom/qingtao/atom-16747 asv (#258)
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3 tahun lalu |
MultiSceneExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
MultiSceneExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
MultiViewSingleSceneAuxGeomExampleComponent.cpp
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8b89f6ed11
many fixes for full test suite: (#610)
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2 tahun lalu |
MultiViewSingleSceneAuxGeomExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
ParallaxMappingExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
ParallaxMappingExampleComponent.h
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3f1af19ae3
Added new screenshot tests that focus on exposing depth-test artifacts in parallax surfaces.
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3 tahun lalu |
ProceduralSkinnedMesh.cpp
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6884d067fb
Compile fix (no unity bulid): missing AZ namespace. (#685)
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1 tahun lalu |
ProceduralSkinnedMesh.h
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cb7060732e
Add support to pad skinned mesh buffers for the Skinning sample (#635)
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1 tahun lalu |
ProceduralSkinnedMeshUtils.cpp
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5617b71f02
Multi-GPU RPI sample
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1 tahun lalu |
ProceduralSkinnedMeshUtils.h
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b837d5b8bf
Make ProceduralSkinnedMeshUtils use model buffers directly for skinned meshes (#356)
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3 tahun lalu |
RayTracingIntersectionShaderExampleComponent.cpp
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4609231d3e
Add sample for new procedural geometry ray tracing PR
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1 tahun lalu |
RayTracingIntersectionShaderExampleComponent.h
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4609231d3e
Add sample for new procedural geometry ray tracing PR
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1 tahun lalu |
RayTracingVertexFormatExampleComponent.cpp
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d65d8ec9f9
Add sample to test ray tracing vertex formats
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5 hari lalu |
RayTracingVertexFormatExampleComponent.h
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d65d8ec9f9
Add sample to test ray tracing vertex formats
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5 hari lalu |
ReadbackExampleComponent.cpp
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f0456af180
Removing the prefix from all MultiDevice classes.
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1 tahun lalu |
ReadbackExampleComponent.h
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779a7c68d5
Adding readback sample (#363)
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3 tahun lalu |
RenderTargetTextureExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
RenderTargetTextureExampleComponent.h
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2097453578
Added RenderTargetTexture sample to ASV RPI samples. (#332)
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3 tahun lalu |
RootConstantsExampleComponent.cpp
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31bac44ca9
GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes
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10 bulan lalu |
RootConstantsExampleComponent.h
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31bac44ca9
GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes
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10 bulan lalu |
SSRExampleComponent.cpp
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6642663d13
Fix compile errors after O3DE PR17588
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1 tahun lalu |
SSRExampleComponent.h
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6642663d13
Fix compile errors after O3DE PR17588
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1 tahun lalu |
SampleComponentConfig.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
SampleComponentConfig.h
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893fbaf04d
Fixed model loading issue due to recent fbx product name change. (#639)
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1 tahun lalu |
SampleComponentManager.cpp
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d65d8ec9f9
Add sample to test ray tracing vertex formats
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5 hari lalu |
SampleComponentManager.h
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d21896adeb
Remove OpenXR VRS image initialization (#640)
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1 tahun lalu |
SampleComponentManagerBus.h
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d2890bfca7
Fix non unity build (#634)
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1 tahun lalu |
SceneReloadSoakTestComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
SceneReloadSoakTestComponent.h
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bfa6b8c7ba
Made the content warning dialog's title configurable as well.
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3 tahun lalu |
ShaderReloadTestComponent.cpp
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388cf34419
Change screenshot APIs (#581)
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2 tahun lalu |
ShaderReloadTestComponent.h
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dbeb75b6c9
Added photosensitive seizure warnings.
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3 tahun lalu |
ShadowExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
ShadowExampleComponent.h
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
ShadowedSponzaExampleComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
ShadowedSponzaExampleComponent.h
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
SkinnedMeshContainer.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
SkinnedMeshContainer.h
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be4859eba6
Update ASV to use the new handle interface for the SkinnedMeshFeatureProcessor (#431)
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3 tahun lalu |
SkinnedMeshExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
SkinnedMeshExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 tahun lalu |
SponzaBenchmarkComponent.cpp
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caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
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1 tahun lalu |
SponzaBenchmarkComponent.h
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e372d339b4
Build Fix: Updated calls to ApplicationRequestBus GetEngineRoot event (#275)
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3 tahun lalu |
SsaoExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
SsaoExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
StreamingImageExampleComponent.cpp
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31bac44ca9
GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes
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10 bulan lalu |
StreamingImageExampleComponent.h
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874a39b1da
Fix compilation after RHI::GeometryView added constructor with MultiDevice::DeviceMask parameter
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1 bulan lalu |
Subpass_RPI_ExampleComponent.cpp
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a36d288e09
Update subpass examples to match new API (#689)
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10 bulan lalu |
Subpass_RPI_ExampleComponent.h
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a36d288e09
Update subpass examples to match new API (#689)
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10 bulan lalu |
TonemappingExampleComponent.cpp
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31bac44ca9
GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes
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10 bulan lalu |
TonemappingExampleComponent.h
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874a39b1da
Fix compilation after RHI::GeometryView added constructor with MultiDevice::DeviceMask parameter
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1 bulan lalu |
TransparencyExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
TransparencyExampleComponent.h
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
XRRPIExampleComponent.cpp
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 tahun lalu |
XRRPIExampleComponent.h
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696b86f4c2
Added a new XR level that tests a proper VR multi-view pipeline. (#7)
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2 tahun lalu |