Markus Prettner 03ec83468d Fix MSVC compile errors after O3DE fast math changes 4 月之前
..
Automation 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
Passes 56f4895e26 Add RT vertex animation benchmark sample (#716) 5 月之前
Performance 56f4895e26 Add RT vertex animation benchmark sample (#716) 5 月之前
Platform 5bc6b5f92d Bugfix for changed interface that was not adapted for iOS. 1 年之前
RHI 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
Utils 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
AreaLightExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
AreaLightExampleComponent.h 893fbaf04d Fixed model loading issue due to recent fbx product name change. (#639) 2 年之前
AssetLoadTestComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
AssetLoadTestComponent.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
AtomSampleComponent.cpp dbeb75b6c9 Added photosensitive seizure warnings. 3 年之前
AtomSampleComponent.h bfa6b8c7ba Made the content warning dialog's title configurable as well. 3 年之前
AtomSampleViewerModule.cpp f56d9083ea Remove static qualifier which prevented clean ASV shutdown 4 年之前
AtomSampleViewerOptions.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
AtomSampleViewerRequestBus.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
AtomSampleViewerSystemComponent.cpp 113820e004 Update usages of AZ_CRC macro with 2 parameters 9 月之前
AtomSampleViewerSystemComponent.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
AuxGeomExampleComponent.cpp 15d636566b Change the HighInstanceTest default to using only simple cubes as the test is gpu limited with other models. Retain imgui option to switch back to the more complex models (#305) 4 年之前
AuxGeomExampleComponent.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
AuxGeomSharedDrawFunctions.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
AuxGeomSharedDrawFunctions.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
BakedShaderVariantExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
BakedShaderVariantExampleComponent.h 6e8fb25ebe Added missing includes. 3 年之前
BloomExampleComponent.cpp 31bac44ca9 GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes 1 年之前
BloomExampleComponent.h 874a39b1da Fix compilation after RHI::GeometryView added constructor with MultiDevice::DeviceMask parameter 8 月之前
CheckerboardExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
CheckerboardExampleComponent.h 430895c9ed Fix camera issue with Features/Checkerboard sample. (#310) 4 年之前
CommonSampleComponentBase.cpp 696b86f4c2 Added a new XR level that tests a proper VR multi-view pipeline. (#7) 3 年之前
CommonSampleComponentBase.h 696b86f4c2 Added a new XR level that tests a proper VR multi-view pipeline. (#7) 3 年之前
CullingAndLodExampleComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
CullingAndLodExampleComponent.h 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
DecalContainer.cpp 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
DecalContainer.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
DecalExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
DecalExampleComponent.h 504153f591 Adding directional light, normal maps and updating the xshot 4 年之前
DepthOfFieldExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
DepthOfFieldExampleComponent.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
DiffuseGIExampleComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
DiffuseGIExampleComponent.h a39f9a4b5e WIP Moving ImGuiMaterialDetails to Atom Utils 3 年之前
DynamicDrawExampleComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
DynamicDrawExampleComponent.h c98c297466 Update ASV DynamicDraw sample to validate DynamicDrawContext change for RasterPass (#170) 4 年之前
DynamicMaterialTestComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
DynamicMaterialTestComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
EntityLatticeTestComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
EntityLatticeTestComponent.h 1342656a0d Restored old lattice size limits for AssetLoadTest and DynamicMaterialTest to avoid crashes. 3 年之前
EntityUtilityFunctions.cpp 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
EntityUtilityFunctions.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
ExampleComponentBus.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
ExposureExampleComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
ExposureExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
EyeMaterialExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
EyeMaterialExampleComponent.h 43b35521d9 Updated samples to use the new ImGuiMaterialDetails API, to show the actual shader variants being used. 3 年之前
LightCullingExampleComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
LightCullingExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
MSAA_RPI_ExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
MSAA_RPI_ExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
MeshExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
MeshExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
MultiGPURPIExampleComponent.cpp 24c821d9a5 RPI MultiGPU sample extension (#688) 1 年之前
MultiGPURPIExampleComponent.h 24c821d9a5 RPI MultiGPU sample extension (#688) 1 年之前
MultiRenderPipelineExampleComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
MultiRenderPipelineExampleComponent.h 69d726d976 Atom/qingtao/atom-16747 asv (#258) 4 年之前
MultiSceneExampleComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
MultiSceneExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
MultiViewSingleSceneAuxGeomExampleComponent.cpp 8b89f6ed11 many fixes for full test suite: (#610) 2 年之前
MultiViewSingleSceneAuxGeomExampleComponent.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
ParallaxMappingExampleComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
ParallaxMappingExampleComponent.h 3f1af19ae3 Added new screenshot tests that focus on exposing depth-test artifacts in parallax surfaces. 3 年之前
ProceduralSkinnedMesh.cpp 6884d067fb Compile fix (no unity bulid): missing AZ namespace. (#685) 1 年之前
ProceduralSkinnedMesh.h cb7060732e Add support to pad skinned mesh buffers for the Skinning sample (#635) 2 年之前
ProceduralSkinnedMeshUtils.cpp 5617b71f02 Multi-GPU RPI sample 1 年之前
ProceduralSkinnedMeshUtils.h b837d5b8bf Make ProceduralSkinnedMeshUtils use model buffers directly for skinned meshes (#356) 3 年之前
RayTracingIntersectionShaderExampleComponent.cpp 4609231d3e Add sample for new procedural geometry ray tracing PR 1 年之前
RayTracingIntersectionShaderExampleComponent.h 4609231d3e Add sample for new procedural geometry ray tracing PR 1 年之前
RayTracingVertexFormatExampleComponent.cpp 643f17754b Update RayTracingVertexFormat sample after MeshInfo/MaterialInfo changes 5 月之前
RayTracingVertexFormatExampleComponent.h 643f17754b Update RayTracingVertexFormat sample after MeshInfo/MaterialInfo changes 5 月之前
ReadbackExampleComponent.cpp f0456af180 Removing the prefix from all MultiDevice classes. 1 年之前
ReadbackExampleComponent.h 779a7c68d5 Adding readback sample (#363) 4 年之前
RenderTargetTextureExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
RenderTargetTextureExampleComponent.h 2097453578 Added RenderTargetTexture sample to ASV RPI samples. (#332) 4 年之前
RootConstantsExampleComponent.cpp 31bac44ca9 GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes 1 年之前
RootConstantsExampleComponent.h 31bac44ca9 GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes 1 年之前
SSRExampleComponent.cpp 6642663d13 Fix compile errors after O3DE PR17588 1 年之前
SSRExampleComponent.h 6642663d13 Fix compile errors after O3DE PR17588 1 年之前
SampleComponentConfig.cpp 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
SampleComponentConfig.h 893fbaf04d Fixed model loading issue due to recent fbx product name change. (#639) 2 年之前
SampleComponentManager.cpp 56f4895e26 Add RT vertex animation benchmark sample (#716) 5 月之前
SampleComponentManager.h d21896adeb Remove OpenXR VRS image initialization (#640) 2 年之前
SampleComponentManagerBus.h d2890bfca7 Fix non unity build (#634) 2 年之前
SceneReloadSoakTestComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
SceneReloadSoakTestComponent.h bfa6b8c7ba Made the content warning dialog's title configurable as well. 3 年之前
ShaderReloadTestComponent.cpp 388cf34419 Change screenshot APIs (#581) 3 年之前
ShaderReloadTestComponent.h dbeb75b6c9 Added photosensitive seizure warnings. 3 年之前
ShadowExampleComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
ShadowExampleComponent.h caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
ShadowedSponzaExampleComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
ShadowedSponzaExampleComponent.h caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
SkinnedMeshContainer.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
SkinnedMeshContainer.h be4859eba6 Update ASV to use the new handle interface for the SkinnedMeshFeatureProcessor (#431) 3 年之前
SkinnedMeshExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
SkinnedMeshExampleComponent.h 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
SponzaBenchmarkComponent.cpp caa62f289c Ensure directional light shadow is turned on by default in the ASV examples (#659) 1 年之前
SponzaBenchmarkComponent.h e372d339b4 Build Fix: Updated calls to ApplicationRequestBus GetEngineRoot event (#275) 4 年之前
SsaoExampleComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
SsaoExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
StreamingImageExampleComponent.cpp 31bac44ca9 GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes 1 年之前
StreamingImageExampleComponent.h 874a39b1da Fix compilation after RHI::GeometryView added constructor with MultiDevice::DeviceMask parameter 8 月之前
Subpass_RPI_ExampleComponent.cpp a36d288e09 Update subpass examples to match new API (#689) 1 年之前
Subpass_RPI_ExampleComponent.h a36d288e09 Update subpass examples to match new API (#689) 1 年之前
TonemappingExampleComponent.cpp 31bac44ca9 GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes 1 年之前
TonemappingExampleComponent.h 874a39b1da Fix compilation after RHI::GeometryView added constructor with MultiDevice::DeviceMask parameter 8 月之前
TransparencyExampleComponent.cpp 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
TransparencyExampleComponent.h 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 2 年之前
XRRPIExampleComponent.cpp 03ec83468d Fix MSVC compile errors after O3DE fast math changes 3 月之前
XRRPIExampleComponent.h 696b86f4c2 Added a new XR level that tests a proper VR multi-view pipeline. (#7) 3 年之前