BakedShaderVariantExampleComponent.cpp 8.0 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Automation/ScriptRunnerBus.h>
  9. #include <Automation/ScriptableImGui.h>
  10. #include <BakedShaderVariantExampleComponent.h>
  11. #include <SampleComponentConfig.h>
  12. #include <SampleComponentManager.h>
  13. #include <Atom/RPI.Reflect/Asset/AssetUtils.h>
  14. #include <Atom/RPI.Reflect/Material/MaterialAsset.h>
  15. #include <Atom/RPI.Reflect/Model/ModelAsset.h>
  16. #include <Atom/RPI.Public/Pass/PassFilter.h>
  17. #include <Atom/RPI.Public/RPISystemInterface.h>
  18. #include <AzCore/Console/Console.h>
  19. #include <AzCore/IO/Path/Path.h>
  20. #include <AzCore/Utils/Utils.h>
  21. #include <AzFramework/Asset/AssetProcessorMessages.h>
  22. #include <AzFramework/Asset/AssetSystemBus.h>
  23. #include <AzFramework/IO/LocalFileIO.h>
  24. #include <RHI/BasicRHIComponent.h>
  25. #include <BakedShaderVariantExampleComponent_Traits_Platform.h>
  26. namespace AtomSampleViewer
  27. {
  28. using namespace AZ;
  29. using namespace RPI;
  30. namespace
  31. {
  32. namespace Products
  33. {
  34. static constexpr const char ModelFilePath[] = "objects/plane.fbx.azmodel";
  35. } // namespace Products
  36. } // namespace
  37. void BakedShaderVariantExampleComponent::Reflect(ReflectContext* context)
  38. {
  39. if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
  40. {
  41. serializeContext->Class<BakedShaderVariantExampleComponent, CommonSampleComponentBase>()->Version(0);
  42. }
  43. }
  44. BakedShaderVariantExampleComponent::BakedShaderVariantExampleComponent()
  45. : m_imguiSidebar{"@user@/BakedShaderVariantExampleComponent/sidebar.xml"}
  46. , m_materialBrowser{"@user@/BakedShaderVariantExampleComponent/material_browser.xml"}
  47. , m_imGuiFrameTimer(FrameTimeLogSize, FrameTimeLogSize)
  48. , m_imGuiForwardPassTimer(PassTimeLogSize, PassTimeLogSize)
  49. {
  50. }
  51. void BakedShaderVariantExampleComponent::Activate()
  52. {
  53. TickBus::Handler::BusConnect();
  54. m_imguiSidebar.Activate();
  55. m_materialBrowser.SetFilter([](const AZ::Data::AssetInfo& assetInfo) {
  56. if (!AzFramework::StringFunc::Path::IsExtension(assetInfo.m_relativePath.c_str(), "azmaterial"))
  57. {
  58. return false;
  59. }
  60. return assetInfo.m_assetId.m_subId == 0;
  61. });
  62. m_materialBrowser.Activate();
  63. Data::AssetId modelAssetId;
  64. Data::AssetCatalogRequestBus::BroadcastResult(
  65. modelAssetId, &Data::AssetCatalogRequestBus::Events::GetAssetIdByPath, Products::ModelFilePath, AZ::Uuid::CreateNull(), false);
  66. AZ_Assert(modelAssetId.IsValid(), "Failed to get model asset id: %s", Products::ModelFilePath);
  67. m_modelAsset.Create(modelAssetId);
  68. const Transform cameraTransform = Transform::CreateFromQuaternionAndTranslation(
  69. Quaternion::CreateFromAxisAngle(Vector3::CreateAxisZ(), AZ::Constants::Pi), Vector3{0.0f, 0.4f, 0.0f});
  70. AZ::TransformBus::Event(GetCameraEntityId(), &AZ::TransformBus::Events::SetWorldTM, cameraTransform);
  71. m_meshFeatureProcessor = Scene::GetFeatureProcessorForEntityContextId<Render::MeshFeatureProcessorInterface>(GetEntityContextId());
  72. InitLightingPresets(true);
  73. Transform meshTransform =
  74. Transform::CreateFromQuaternion(Quaternion::CreateFromAxisAngle(Vector3::CreateAxisX(), -AZ::Constants::HalfPi));
  75. m_meshHandle = m_meshFeatureProcessor->AcquireMesh(AZ::Render::MeshHandleDescriptor(m_modelAsset, m_material));
  76. m_meshFeatureProcessor->SetTransform(m_meshHandle, meshTransform);
  77. AZ::RPI::PassFilter passFilter = AZ::RPI::PassFilter::CreateWithPassName(AZ::Name(ATOMSAMPLEVIEWER_TRAIT_BAKED_SHADERVARIANT_SAMPLE_PASS_NAME),
  78. m_meshFeatureProcessor->GetParentScene());
  79. m_forwardPass = AZ::RPI::PassSystemInterface::Get()->FindFirstPass(passFilter);
  80. m_forwardPass->SetTimestampQueryEnabled(true);
  81. SetRootVariantUsage(true);
  82. }
  83. void BakedShaderVariantExampleComponent::Deactivate()
  84. {
  85. SetRootVariantUsage(false);
  86. m_forwardPass->SetTimestampQueryEnabled(false);
  87. m_meshFeatureProcessor->ReleaseMesh(m_meshHandle);
  88. Data::AssetBus::Handler::BusDisconnect();
  89. TickBus::Handler::BusDisconnect();
  90. m_imguiSidebar.Deactivate();
  91. m_material = nullptr;
  92. ShutdownLightingPresets();
  93. }
  94. void BakedShaderVariantExampleComponent::OnTick(float deltaTime, ScriptTimePoint /*scriptTime*/)
  95. {
  96. m_imGuiFrameTimer.PushValue(deltaTime);
  97. AZ::RPI::TimestampResult forwardTimestampResult = m_forwardPass->GetLatestTimestampResult();
  98. float gpuForwardFrameTimeMs = aznumeric_cast<float>(forwardTimestampResult.GetDurationInNanoseconds()) / 1000000;
  99. m_imGuiForwardPassTimer.PushValue(gpuForwardFrameTimeMs);
  100. bool materialNeedsUpdate = false;
  101. if (m_imguiSidebar.Begin())
  102. {
  103. ImGuiLightingPreset();
  104. ImGuiAssetBrowser::WidgetSettings assetBrowserSettings;
  105. assetBrowserSettings.m_labels.m_root = "Materials";
  106. materialNeedsUpdate |= m_materialBrowser.Tick(assetBrowserSettings);
  107. ImGui::Spacing();
  108. ImGui::Separator();
  109. ImGui::Spacing();
  110. ImGui::Text("Shader Variant Usage:");
  111. if (ScriptableImGui::Button("Force Root Variant"))
  112. {
  113. SetRootVariantUsage(true);
  114. }
  115. ImGui::SameLine();
  116. if (ScriptableImGui::Button("Optimize Variant"))
  117. {
  118. SetRootVariantUsage(false);
  119. }
  120. ImGui::Spacing();
  121. ImGui::Separator();
  122. ImGui::Spacing();
  123. ImGui::Text("FPS");
  124. ImGuiHistogramQueue::WidgetSettings settings;
  125. settings.m_reportInverse = true;
  126. settings.m_units = "fps";
  127. m_imGuiFrameTimer.Tick(deltaTime, settings);
  128. ImGui::Spacing();
  129. ImGui::Separator();
  130. ImGui::Spacing();
  131. ImGui::Text("GPU Forward Pass");
  132. ImGuiHistogramQueue::WidgetSettings gpuMetricsSettings;
  133. gpuMetricsSettings.m_units = "ms";
  134. m_imGuiForwardPassTimer.Tick(gpuForwardFrameTimeMs, gpuMetricsSettings);
  135. ImGui::Spacing();
  136. ImGui::Separator();
  137. ImGui::Spacing();
  138. if (m_material && ImGui::Button("Material Details..."))
  139. {
  140. m_imguiMaterialDetails.OpenDialog();
  141. }
  142. m_imguiSidebar.End();
  143. }
  144. m_imguiMaterialDetails.Tick(&m_meshFeatureProcessor->GetDrawPackets(m_meshHandle));
  145. if (materialNeedsUpdate)
  146. {
  147. MaterialChange();
  148. }
  149. }
  150. void BakedShaderVariantExampleComponent::SetRootVariantUsage(bool enabled)
  151. {
  152. AZ::IConsole* console = AZ::Interface<AZ::IConsole>::Get();
  153. console->PerformCommand(AZStd::string::format("r_forceRootShaderVariantUsage %s", enabled ? "true" : "false").c_str());
  154. }
  155. void BakedShaderVariantExampleComponent::MaterialChange()
  156. {
  157. AZ::Data::AssetId selectedMaterialAssetId = m_materialBrowser.GetSelectedAssetId();
  158. if (!selectedMaterialAssetId.IsValid())
  159. {
  160. selectedMaterialAssetId =
  161. AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultPbrMaterialPath, AZ::RPI::AssetUtils::TraceLevel::Error);
  162. if (!selectedMaterialAssetId.IsValid())
  163. {
  164. AZ_Error("BakedShaderVariantExampleComponent", false, "Failed to select material to render with.");
  165. return;
  166. }
  167. }
  168. else
  169. {
  170. AZ::Data::Asset<AZ::RPI::MaterialAsset> materialAsset;
  171. materialAsset.Create(selectedMaterialAssetId);
  172. m_material = AZ::RPI::Material::FindOrCreate(materialAsset);
  173. m_meshFeatureProcessor->SetCustomMaterials(m_meshHandle, m_material);
  174. }
  175. }
  176. } // namespace AtomSampleViewer