Guthrie Adams
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 年之前 |
Qing Tao
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893fbaf04d
Fixed model loading issue due to recent fbx product name change. (#639)
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1 年之前 |
gadams3
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735ecc5020
Updating all ASV samples to no longer use material assignment map
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2 年之前 |
amzn-phist
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8ee3be6ca1
Various Fixes to ASV (#506)
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2 年之前 |
santorac
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43b35521d9
Updated samples to use the new ImGuiMaterialDetails API, to show the actual shader variants being used.
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2 年之前 |
Qing Tao
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
Ken Pruiksma
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59ffcc672c
Fixing compile errors due to unused explicit lambda captures.
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3 年之前 |
Esteban Papp
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f5cad962bc
fixing warnings that will be enabled by PR #3033 (#195)
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3 年之前 |
Steve Pham
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
Steve Pham
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fbc377a2d5
Final update copyright headers to reference license files at the repo root (#152)
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4 年之前 |
Steve Pham
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2aa2f9e8df
Applying copyright update script for O3DE to Atom Sample Viewer (#134)
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4 年之前 |
Tommy Walton
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b5784dc0f8
LYN2227 : Update AcquireMesh calls to use a mesh handle descriptor (#128)
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4 年之前 |
Peng
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96ad101fb4
ATOM-15361 Use ForwardPass instead of ForwardPassMSAA for android
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4 年之前 |
hershey5045
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72ae3c7c8a
Atom/rbarrand/baked shader variant example (#16)
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4 年之前 |
hershey5045
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d68bcf0a0a
Revert "Atom/rbarrand/baked shader variant example (#6)" (#14)
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4 年之前 |
hershey5045
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9b65a55aee
Atom/rbarrand/baked shader variant example (#6)
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4 年之前 |