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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Subpass_RPI_ExampleComponent.h>
- #include <Atom/Component/DebugCamera/ArcBallControllerComponent.h>
- #include <Atom/Component/DebugCamera/NoClipControllerComponent.h>
- #include <Atom/RHI/Device.h>
- #include <Atom/RHI/Factory.h>
- #include <Atom/RPI.Public/View.h>
- #include <Atom/RPI.Reflect/Model/ModelAsset.h>
- #include <Atom/RPI.Reflect/Material/MaterialAsset.h>
- #include <Atom/RPI.Reflect/Asset/AssetUtils.h>
- #include <AzCore/Asset/AssetManagerBus.h>
- #include <AzCore/Component/Entity.h>
- #include <AzCore/IO/IOUtils.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/smart_ptr/make_shared.h>
- #include <AzCore/std/sort.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
- #include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
- #include <SampleComponentManager.h>
- #include <SampleComponentConfig.h>
- #include <EntityUtilityFunctions.h>
- #include <Automation/ScriptableImGui.h>
- #include <Automation/ScriptRunnerBus.h>
- #include <RHI/BasicRHIComponent.h>
- namespace AtomSampleViewer
- {
- const char* Subpass_RPI_ExampleComponent::CameraControllerNameTable[CameraControllerCount] =
- {
- "ArcBall",
- "NoClip"
- };
- void Subpass_RPI_ExampleComponent::Reflect(AZ::ReflectContext* context)
- {
- if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<Subpass_RPI_ExampleComponent, AZ::Component>()
- ->Version(0)
- ;
- }
- }
- Subpass_RPI_ExampleComponent::Subpass_RPI_ExampleComponent()
- {
- }
- void Subpass_RPI_ExampleComponent::DefaultWindowCreated()
- {
- AZ::Render::Bootstrap::DefaultWindowBus::BroadcastResult(m_windowContext, &AZ::Render::Bootstrap::DefaultWindowBus::Events::GetDefaultWindowContext);
- }
- void Subpass_RPI_ExampleComponent::ChangeActivePipeline(AvailablePipelines pipelineOption)
- {
- if ((pipelineOption == m_activePipelineOption) && (m_activePipeline != nullptr))
- {
- return;
- }
- // remove currently running sample pipeline, if any
- bool removeOriginalPipeline = true;
- if (m_activePipeline)
- {
- m_scene->RemoveRenderPipeline(m_activePipeline->GetId());
- m_activePipeline = nullptr;
- removeOriginalPipeline = false;
- }
- // Create the pipeline.
- AZ::RPI::RenderPipelineDescriptor pipelineDesc;
- pipelineDesc.m_mainViewTagName = "MainCamera";
- pipelineDesc.m_materialPipelineTag = "MultiViewPipeline";
- pipelineDesc.m_name = "SubpassesPipeline";
- pipelineDesc.m_rootPassTemplate = "SubpassesPipelineTemplate";
- pipelineDesc.m_renderSettings.m_multisampleState.m_samples = 1;
- pipelineDesc.m_allowSubpassMerging = pipelineOption == AvailablePipelines::TwoSubpassesPipeline;
- m_activePipeline = AZ::RPI::RenderPipeline::CreateRenderPipelineForWindow(pipelineDesc, *m_windowContext);
- AZ_Assert(
- m_activePipeline != nullptr, "Failed to create render pipeline with name='%s' and template='%s'.", pipelineDesc.m_name.c_str(),
- pipelineDesc.m_rootPassTemplate.c_str());
- // Activate the pipeline
- m_activePipeline->GetRootPass()->SetEnabled(true); // PassSystem::RemoveRenderPipeline was calling SetEnabled(false)
- m_scene->AddRenderPipeline(m_activePipeline);
- m_activePipeline->SetDefaultView(m_originalPipeline->GetDefaultView());
- if (removeOriginalPipeline)
- {
- m_scene->RemoveRenderPipeline(m_originalPipeline->GetId());
- }
- m_activePipelineOption = pipelineOption;
- AZ_TracePrintf(
- LogName, "New active pipeline is '%s' from template '%s'", pipelineDesc.m_name.c_str(),
- pipelineDesc.m_rootPassTemplate.c_str());
- }
- void Subpass_RPI_ExampleComponent::RestoreOriginalPipeline()
- {
- if (m_activePipeline)
- {
- m_scene->RemoveRenderPipeline(m_activePipeline->GetId());
- m_activePipeline = nullptr;
- }
- m_originalPipeline->GetRootPass()->SetEnabled(true); // PassSystem::RemoveRenderPipeline was calling SetEnabled(false)
- m_scene->AddRenderPipeline(m_originalPipeline);
- }
- void Subpass_RPI_ExampleComponent::Activate()
- {
- UseArcBallCameraController();
- InitLightingPresets(true);
- ActivateGroundPlane();
- ActivateModel();
- // Need to connect to this EBus before creating the pipeline because
- // we need the window context.
- AZ::Render::Bootstrap::DefaultWindowNotificationBus::Handler::BusConnect();
- AzFramework::InputChannelEventListener::BusConnect();
- // Save a pointer to the original default pipeline.
- m_originalPipeline = m_scene->GetDefaultRenderPipeline();
- // Start with our default pipeline
- ChangeActivePipeline(m_activePipelineOption);
- }
- void Subpass_RPI_ExampleComponent::ActivateGroundPlane()
- {
- // Load the material asset first.
- const auto traceLevel = AZ::RPI::AssetUtils::TraceLevel::Assert;
- auto groundPlaneMaterialAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath<AZ::RPI::MaterialAsset>(DefaultPbrMaterialPath, traceLevel);
- AZ_Assert(groundPlaneMaterialAsset.GetId().IsValid(), "Invalid material asset from path='%s'", DefaultPbrMaterialPath);
- m_groundPlaneModelAsset = AZ::RPI::AssetUtils::GetAssetByProductPath<AZ::RPI::ModelAsset>(DefaultGroundPlaneModelPath, traceLevel);
- AZ_Assert(m_groundPlaneModelAsset.GetId().IsValid(), "Invalid ground plane model asset from path='%s'", DefaultGroundPlaneModelPath);
- auto meshHandleDescriptor = AZ::Render::MeshHandleDescriptor(m_groundPlaneModelAsset, AZ::RPI::Material::FindOrCreate(groundPlaneMaterialAsset));
- m_groundPlandMeshHandle = GetMeshFeatureProcessor()->AcquireMesh(meshHandleDescriptor);
- GetMeshFeatureProcessor()->SetTransform(m_groundPlandMeshHandle, AZ::Transform::CreateIdentity());
- }
- void Subpass_RPI_ExampleComponent::ActivateModel()
- {
- // Load the material asset first.
- const auto traceLevel = AZ::RPI::AssetUtils::TraceLevel::Assert;
- auto materialAsset = AZ::RPI::AssetUtils::GetAssetByProductPath<AZ::RPI::MaterialAsset>(DefaultMaterialPath, traceLevel);
- AZ_Assert(materialAsset.GetId().IsValid(), "Invalid material asset from path='%s'", DefaultMaterialPath);
- m_modelAsset = AZ::RPI::AssetUtils::GetAssetByProductPath<AZ::RPI::ModelAsset>(DefaultModelPath, traceLevel);
- AZ_Assert(m_modelAsset.GetId().IsValid(), "Invalid model asset from path='%s'", DefaultModelPath);
- ScriptRunnerRequestBus::Broadcast(&ScriptRunnerRequests::PauseScript);
- GetMeshFeatureProcessor()->ReleaseMesh(m_meshHandle);
- AZ::Render::MeshHandleDescriptor descriptor(m_modelAsset, AZ::RPI::Material::FindOrCreate(materialAsset));
- descriptor.m_modelChangedEventHandler = AZ::Render::MeshHandleDescriptor::ModelChangedEvent::Handler{
- [this](const AZ::Data::Instance<AZ::RPI::Model>& /*model*/)
- {
- ScriptRunnerRequestBus::Broadcast(&ScriptRunnerRequests::ResumeScript);
- // This handler will be connected to the feature processor so that when the model is updated, the camera
- // controller will reset. This ensures the camera is a reasonable distance from the model when it resizes.
- ResetCameraController();
- UpdateGroundPlane();
- }
- };
- m_meshHandle = GetMeshFeatureProcessor()->AcquireMesh(descriptor);
- GetMeshFeatureProcessor()->SetTransform(m_meshHandle, AZ::Transform::CreateIdentity());
- }
- void Subpass_RPI_ExampleComponent::Deactivate()
- {
- AZ::Render::Bootstrap::DefaultWindowNotificationBus::Handler::BusDisconnect();
- AzFramework::InputChannelEventListener::BusDisconnect();
- GetMeshFeatureProcessor()->ReleaseMesh(m_groundPlandMeshHandle);
- m_groundPlandMeshHandle = {};
- GetMeshFeatureProcessor()->ReleaseMesh(m_meshHandle);
- m_modelAsset = {};
- RestoreOriginalPipeline();
- RemoveController();
- ShutdownLightingPresets();
- }
- void Subpass_RPI_ExampleComponent::UpdateGroundPlane()
- {
- if (m_groundPlandMeshHandle.IsValid())
- {
- AZ::Transform groundPlaneTransform = AZ::Transform::CreateIdentity();
- if (m_modelAsset)
- {
- AZ::Vector3 modelCenter;
- float modelRadius;
- m_modelAsset->GetAabb().GetAsSphere(modelCenter, modelRadius);
- static const float GroundPlaneRelativeScale = 4.0f;
- static const float GroundPlaneOffset = 0.01f;
- groundPlaneTransform.SetUniformScale(GroundPlaneRelativeScale * modelRadius);
- groundPlaneTransform.SetTranslation(AZ::Vector3(0.0f, 0.0f, m_modelAsset->GetAabb().GetMin().GetZ() - GroundPlaneOffset));
- }
- GetMeshFeatureProcessor()->SetTransform(m_groundPlandMeshHandle, groundPlaneTransform);
- }
- }
- void Subpass_RPI_ExampleComponent::OnEntityDestruction(const AZ::EntityId& entityId)
- {
- AZ::EntityBus::MultiHandler::BusDisconnect(entityId);
- }
- // AzFramework::InputChannelEventListener
- bool Subpass_RPI_ExampleComponent::OnInputChannelEventFiltered(const AzFramework::InputChannel& inputChannel)
- {
- const auto& inputDevice = inputChannel.GetInputDevice();
- if (!AzFramework::InputDeviceKeyboard::IsKeyboardDevice(inputDevice.GetInputDeviceId()))
- {
- return false;
- }
- const AzFramework::InputChannelId& inputChannelId = inputChannel.GetInputChannelId();
- switch (inputChannel.GetState())
- {
- case AzFramework::InputChannel::State::Ended:
- {
- if (inputChannelId == AzFramework::InputDeviceKeyboard::Key::Alphanumeric1)
- {
- ChangeActivePipeline(AvailablePipelines::TwoSubpassesPipeline);
- }
- else if (inputChannelId == AzFramework::InputDeviceKeyboard::Key::Alphanumeric2)
- {
- ChangeActivePipeline(AvailablePipelines::TwoPassesPipeline);
- }
- else
- {
- AZ_TracePrintf(LogName, "Invalid Key=%s. Only '1' or '2' are supported\n", inputChannelId.GetName());
- }
- break;
- }
- default:
- {
- break;
- }
- }
- return false;
- }
- void Subpass_RPI_ExampleComponent::UseArcBallCameraController()
- {
- AZ::Debug::CameraControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::CameraControllerRequestBus::Events::Enable,
- azrtti_typeid<AZ::Debug::ArcBallControllerComponent>());
- }
- void Subpass_RPI_ExampleComponent::UseNoClipCameraController()
- {
- AZ::Debug::CameraControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::CameraControllerRequestBus::Events::Enable,
- azrtti_typeid<AZ::Debug::NoClipControllerComponent>());
- }
- void Subpass_RPI_ExampleComponent::RemoveController()
- {
- AZ::Debug::CameraControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::CameraControllerRequestBus::Events::Disable);
- }
- void Subpass_RPI_ExampleComponent::SetArcBallControllerParams()
- {
- if (!m_modelAsset.IsReady())
- {
- return;
- }
- // Adjust the arc-ball controller so that it has bounds that make sense for the current model
-
- AZ::Vector3 center;
- float radius;
- m_modelAsset->GetAabb().GetAsSphere(center, radius);
- const float startingDistance = radius * ArcballRadiusDefaultModifier;
- const float minDistance = radius * ArcballRadiusMinModifier;
- const float maxDistance = radius * ArcballRadiusMaxModifier;
- AZ::Debug::ArcBallControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::ArcBallControllerRequestBus::Events::SetCenter, center);
- AZ::Debug::ArcBallControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::ArcBallControllerRequestBus::Events::SetDistance, startingDistance);
- AZ::Debug::ArcBallControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::ArcBallControllerRequestBus::Events::SetMinDistance, minDistance);
- AZ::Debug::ArcBallControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::ArcBallControllerRequestBus::Events::SetMaxDistance, maxDistance);
- }
- void Subpass_RPI_ExampleComponent::ResetCameraController()
- {
- RemoveController();
- if (m_currentCameraControllerType == CameraControllerType::ArcBall)
- {
- UseArcBallCameraController();
- SetArcBallControllerParams();
- }
- else if (m_currentCameraControllerType == CameraControllerType::NoClip)
- {
- UseNoClipCameraController();
- }
- }
- } // namespace AtomSampleViewer
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