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@@ -1057,7 +1057,7 @@ namespace AZ::ShaderCompiler
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// loop over appearances over the program
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for (Seenat& ref : kindInfo->GetSeenats())
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{
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- verboseCout << "Seenat line " << ref.m_where.m_line << "\n";
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+ verboseCout << "Seen-at line " << ref.m_where.m_line << "\n";
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// determine an impact score
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impactScore += AnalyzeImpact(ref.m_where) // dependent code that may be skipped depending on the value of that ref
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+ 1; // by virtue of being mentioned (seenat), we count the reference as an access of cost 1.
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@@ -1199,7 +1199,7 @@ namespace AZ::ShaderCompiler
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funcInfo->m_costScore); // recurse and cache
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}
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scoreAccumulator += funcInfo->m_costScore;
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- verboseCout << " " << concrete << " call score " << funcInfo->m_costScore << " added\n";
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+ verboseCout << " " << concrete << " cost score " << funcInfo->m_costScore << " added\n";
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}
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}
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// other cases forfeited for now, but that would at least include things like eg braces (f)()
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