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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "ROS2CameraSystemComponent.h"
- #include <Atom/RPI.Public/Pass/PassSystemInterface.h>
- namespace ROS2
- {
- void ROS2SystemCameraComponent::Reflect(AZ::ReflectContext* context)
- {
- if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serialize->Class<ROS2SystemCameraComponent, AZ::Component>()->Version(0);
- if (AZ::EditContext* ec = serialize->GetEditContext())
- {
- ec->Class<ROS2SystemCameraComponent>("ROS 2 System Camera Component", "This system component is responsible for setting a pass template for simulation of camera sensors.")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
- ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true);
- }
- }
- }
- void ROS2SystemCameraComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
- {
- provided.push_back(AZ_CRC_CE("ROS2CameraSystemService"));
- }
- void ROS2SystemCameraComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
- {
- incompatible.push_back(AZ_CRC_CE("ROS2CameraSystemService"));
- }
- void ROS2SystemCameraComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- required.push_back(AZ_CRC_CE("ROS2Service"));
- required.push_back(AZ_CRC_CE("RPISystem"));
- }
- void ROS2SystemCameraComponent::InitPassTemplateMappingsHandler()
- {
- auto* passSystem = AZ::RPI::PassSystemInterface::Get();
- AZ_Assert(passSystem, "Cannot get the pass system.");
- m_loadTemplatesHandler = AZ::RPI::PassSystemInterface::OnReadyLoadTemplatesEvent::Handler(
- [this]()
- {
- this->LoadPassTemplateMappings();
- });
- passSystem->ConnectEvent(m_loadTemplatesHandler);
- }
- void ROS2SystemCameraComponent::Activate()
- {
- AZ::ApplicationTypeQuery appType;
- AZ::ComponentApplicationBus::Broadcast(&AZ::ComponentApplicationBus::Events::QueryApplicationType, appType);
- if (appType.IsGame() || appType.IsEditor())
- {
- InitPassTemplateMappingsHandler();
- }
- }
- void ROS2SystemCameraComponent::Deactivate()
- {
- m_loadTemplatesHandler.Disconnect();
- }
- void ROS2SystemCameraComponent::LoadPassTemplateMappings()
- {
- AZ_Printf("ROS2SystemCameraComponent", "LoadPassTemplateMappings\n");
- auto* passSystem = AZ::RPI::PassSystemInterface::Get();
- AZ_Assert(passSystem, "PassSystemInterface is null");
- const char* passTemplatesFile = "Passes/ROSPassTemplates.azasset";
- [[maybe_unused]] const bool isOk = passSystem->LoadPassTemplateMappings(passTemplatesFile);
- AZ_Assert(isOk, "LoadPassTemplateMappings return false ");
- }
- } // namespace ROS2
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