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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <MachineLearning/MachineLearningTypeIds.h>
- #include <MachineLearningModuleInterface.h>
- #include <Tools/MultilayerPerceptronEditorComponent.h>
- #include "MachineLearningEditorSystemComponent.h"
- namespace MachineLearning
- {
- class MachineLearningEditorModule
- : public MachineLearningModuleInterface
- {
- public:
- AZ_RTTI(MachineLearningEditorModule, MachineLearningEditorModuleTypeId, MachineLearningModuleInterface);
- AZ_CLASS_ALLOCATOR(MachineLearningEditorModule, AZ::SystemAllocator);
- MachineLearningEditorModule()
- {
- // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
- // Add ALL components descriptors associated with this gem to m_descriptors.
- // This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext.
- // This happens through the [MyComponent]::Reflect() function.
- m_descriptors.insert(m_descriptors.end(), {
- MachineLearningEditorSystemComponent::CreateDescriptor(),
- MultilayerPerceptronEditorComponent::CreateDescriptor()
- });
- }
- /**
- * Add required SystemComponents to the SystemEntity.
- * Non-SystemComponents should not be added here
- */
- AZ::ComponentTypeList GetRequiredSystemComponents() const override
- {
- return AZ::ComponentTypeList {
- azrtti_typeid<MachineLearningEditorSystemComponent>(),
- };
- }
- };
- }// namespace MachineLearning
- AZ_DECLARE_MODULE_CLASS(Gem_MachineLearning, MachineLearning::MachineLearningEditorModule)
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