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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "VehicleInputs.h"
- namespace ROS2Controllers::VehicleDynamics
- {
- template<>
- AZ::Vector3& InputZeroedOnTimeout<AZ::Vector3>::Zero(AZ::Vector3& input)
- {
- input = AZ::Vector3::CreateZero();
- return input;
- }
- template<>
- AZStd::vector<float>& InputZeroedOnTimeout<AZStd::vector<float>>::Zero(AZStd::vector<float>& input)
- {
- AZStd::fill(input.begin(), input.end(), 0);
- return input;
- }
- VehicleInputs VehicleInputDeadline::GetValueCheckingDeadline()
- {
- return VehicleInputs{ m_speed.GetValue(), m_angularRates.GetValue(), m_jointRequestedPosition.GetValue() };
- }
- } // namespace ROS2Controllers::VehicleDynamics
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