1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Math/Vector3.h>
- #include <AzCore/Time/ITime.h>
- #include <AzCore/std/containers/vector.h>
- namespace ROS2Controllers::VehicleDynamics
- {
- //! Inputs with an expiration date - effectively is zero after a certain time since update
- template<typename T>
- class InputZeroedOnTimeout
- {
- public:
- InputZeroedOnTimeout(int64_t timeoutUs = 200000)
- : m_timeoutUs(timeoutUs)
- {
- }
- void UpdateValue(T updatedInput)
- {
- m_input = updatedInput;
- m_lastUpdateUs = GetTimeSinceStartupUs();
- }
- T& GetValue()
- {
- if (auto timeSinceStartUs = GetTimeSinceStartupUs(); timeSinceStartUs - m_lastUpdateUs > m_timeoutUs)
- {
- m_input = Zero(m_input);
- }
- return m_input;
- }
- private:
- T& Zero(T& input);
- int64_t GetTimeSinceStartupUs() const
- {
- return static_cast<int64_t>(AZ::Interface<AZ::ITime>::Get()->GetElapsedTimeUs());
- }
- int64_t m_timeoutUs;
- int64_t m_lastUpdateUs = 0;
- T m_input{ 0 };
- };
- //! Structure defining the most recent vehicle inputs state
- struct VehicleInputs
- {
- AZ::Vector3 m_speed; //!< Linear speed control measured in m/s
- AZ::Vector3 m_angularRates; //!< Angular speed control of vehicle
- AZStd::vector<float> m_jointRequestedPosition; //!< Steering angle in radians. Negative is right, positive is left,
- };
- struct VehicleInputDeadline
- {
- InputZeroedOnTimeout<AZ::Vector3> m_speed; //!< Linear speed control measured in m/s
- InputZeroedOnTimeout<AZ::Vector3> m_angularRates; //!< Linear speed control measured in m/s
- InputZeroedOnTimeout<AZStd::vector<float>>
- m_jointRequestedPosition; //!< Steering angle in radians. Negative is right, positive is left,
- VehicleInputs GetValueCheckingDeadline();
- };
- } // namespace ROS2Controllers::VehicleDynamics
|