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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AzCore/Component/EntityId.h>
- #include <AzCore/Math/Vector3.h>
- #include <AzFramework/Physics/SimulatedBodies/RigidBody.h>
- namespace ROS2Controllers::VehicleDynamics
- {
- //! A component responsible for control (steering, forward motion) of a single wheel
- class WheelControllerComponent : public AZ::Component
- {
- public:
- AZ_COMPONENT(WheelControllerComponent, "{AC594E08-DA5C-4B8D-9388-84D0840C177A}", AZ::Component);
- WheelControllerComponent() = default;
- WheelControllerComponent(const AZ::EntityId& steeringEntity, const float steeringScale);
- ~WheelControllerComponent() = default;
- //////////////////////////////////////////////////////////////////////////
- // Component overrides
- void Activate() override;
- void Deactivate() override;
- //////////////////////////////////////////////////////////////////////////
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
- static void Reflect(AZ::ReflectContext* context);
- AZ::Vector3 GetRotationVelocity();
- AZ::EntityId m_steeringEntity; //!< Rigid body to apply velocity to.
- float m_steeringScale{ 1.0f }; //!< The direction of torque applied to steering entity when steering is applied
- private:
- AzPhysics::RigidBody* m_rigidBodyPtr{ nullptr };
- };
- } // namespace ROS2Controllers::VehicleDynamics
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