SpawnEntityServiceHandler.cpp 5.8 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include "SpawnEntityServiceHandler.h"
  9. #include <AzFramework/Physics/ShapeConfiguration.h>
  10. #include <ROS2/ROS2Bus.h>
  11. #include <ROS2/TF/TransformInterface.h>
  12. #include <ROS2/Utilities/ROS2Conversions.h>
  13. #include <SimulationInterfaces/RegistryUtils.h>
  14. #include <SimulationInterfaces/SimulationEntityManagerRequestBus.h>
  15. namespace ROS2SimulationInterfaces
  16. {
  17. AZStd::unordered_set<SimulationFeatureType> SpawnEntityServiceHandler::GetProvidedFeatures()
  18. {
  19. return AZStd::unordered_set<SimulationFeatureType>{ SimulationFeatures::SPAWNING };
  20. }
  21. AZStd::optional<SpawnEntityServiceHandler::Response> SpawnEntityServiceHandler::HandleServiceRequest(
  22. const std::shared_ptr<rmw_request_id_t> header, const Request& request)
  23. {
  24. const AZStd::string_view name{ request.name.c_str(), request.name.size() };
  25. const AZStd::string_view uri{ request.uri.c_str(), request.uri.size() };
  26. const AZStd::string_view entityNamespace{ request.entity_namespace.c_str(), request.entity_namespace.size() };
  27. const AZStd::string_view messageFrameId{ request.initial_pose.header.frame_id.c_str(),
  28. request.initial_pose.header.frame_id.size() };
  29. const builtin_interfaces::msg::Time zeroTime = builtin_interfaces::msg::Time();
  30. // Validate entity name
  31. if (!name.empty() && !ValidateEntityName(name))
  32. {
  33. Response response;
  34. response.result.result = simulation_interfaces::srv::SpawnEntity::Response::NAME_INVALID;
  35. response.result.error_message = "Invalid entity name. Entity names can only contain alphanumeric characters and underscores.";
  36. SendResponse(response);
  37. return AZStd::nullopt;
  38. }
  39. // Validate namespace name
  40. if (!entityNamespace.empty() && !ValidateNamespaceName(entityNamespace))
  41. {
  42. Response response;
  43. response.result.result = simulation_interfaces::srv::SpawnEntity::Response::NAMESPACE_INVALID;
  44. response.result.error_message =
  45. "Invalid entity namespace. Entity namespaces can only contain alphanumeric characters and forward slashes.";
  46. SendResponse(response);
  47. return AZStd::nullopt;
  48. }
  49. // deal with frames
  50. const auto simulatorFrameId = RegistryUtilities::GetSimulatorROS2Frame();
  51. AZ::Transform transformOffset = AZ::Transform::CreateIdentity();
  52. if (!messageFrameId.empty() && simulatorFrameId != messageFrameId)
  53. {
  54. auto transformInterface = ROS2::TFInterface::Get();
  55. AZ_Assert(transformInterface, "TFInterface is not available, cannot set entity state without transform offset.");
  56. const auto transformOutcome = transformInterface->GetTransform(simulatorFrameId, messageFrameId, zeroTime);
  57. if (transformOutcome.IsSuccess())
  58. {
  59. transformOffset = transformOutcome.GetValue();
  60. }
  61. else
  62. {
  63. Response response;
  64. response.result.result = simulation_interfaces::msg::Result::RESULT_OPERATION_FAILED;
  65. response.result.error_message = transformOutcome.GetError().c_str();
  66. return response;
  67. }
  68. }
  69. const AZ::Transform initialPose = transformOffset * ROS2::ROS2Conversions::FromROS2Pose(request.initial_pose.pose);
  70. SimulationInterfaces::PreInsertionCb preinsertionCB =
  71. [this](const AZ::Outcome<AzFramework::SpawnableEntityContainerView, SimulationInterfaces::FailedResult>& outcome)
  72. {
  73. if (!outcome.IsSuccess())
  74. {
  75. Response response;
  76. const auto& failedResult = outcome.GetError();
  77. response.result.result = failedResult.m_errorCode;
  78. response.result.error_message = failedResult.m_errorString.c_str();
  79. SendResponse(response);
  80. }
  81. };
  82. SimulationInterfaces::SimulationEntityManagerRequestBus::Broadcast(
  83. &SimulationInterfaces::SimulationEntityManagerRequests::SpawnEntity,
  84. name,
  85. uri,
  86. entityNamespace,
  87. initialPose,
  88. request.allow_renaming,
  89. preinsertionCB,
  90. [this](const AZ::Outcome<AZStd::string, SimulationInterfaces::FailedResult>& outcome)
  91. {
  92. Response response;
  93. if (outcome.IsSuccess())
  94. {
  95. response.result.result = simulation_interfaces::msg::Result::RESULT_OK;
  96. response.entity_name = outcome.GetValue().c_str();
  97. }
  98. else
  99. {
  100. const auto& failedResult = outcome.GetError();
  101. response.result.result = failedResult.m_errorCode;
  102. response.result.error_message = failedResult.m_errorString.c_str();
  103. }
  104. SendResponse(response);
  105. });
  106. return AZStd::nullopt;
  107. }
  108. bool SpawnEntityServiceHandler::ValidateEntityName(const AZStd::string& entityName)
  109. {
  110. const AZStd::regex entityRegex{ R"(^[a-zA-Z0-9_]+$)" }; // Entity names can only contain alphanumeric characters and underscores
  111. return AZStd::regex_match(entityName, entityRegex);
  112. }
  113. bool SpawnEntityServiceHandler::ValidateNamespaceName(const AZStd::string& namespaceName)
  114. {
  115. const AZStd::regex namespaceRegex{
  116. R"(^[a-zA-Z0-9_/]+$)"
  117. }; // Namespace names can only contain alphanumeric characters and underscores and forward slashes
  118. return AZStd::regex_match(namespaceName, namespaceRegex);
  119. }
  120. } // namespace ROS2SimulationInterfaces