${NameLower}_files.cmake 1.8 KB

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  1. #
  2. # Copyright (c) Contributors to the Open 3D Engine Project
  3. #
  4. # SPDX-License-Identifier: Apache-2.0 OR MIT
  5. #
  6. #
  7. set(FILES
  8. Include/NetworkPrefabSpawnerInterface.h
  9. Source/Components/ExampleFilteredEntityComponent.h
  10. Source/Components/ExampleFilteredEntityComponent.cpp
  11. Source/Components/NetworkAiComponent.cpp
  12. Source/Components/NetworkAiComponent.h
  13. Source/Components/NetworkAnimationComponent.cpp
  14. Source/Components/NetworkAnimationComponent.h
  15. Source/Components/NetworkHealthComponent.cpp
  16. Source/Components/NetworkHealthComponent.h
  17. Source/Components/NetworkPlayerSpawnerComponent.cpp
  18. Source/Components/NetworkPlayerSpawnerComponent.h
  19. Source/Components/NetworkRandomComponent.cpp
  20. Source/Components/NetworkRandomComponent.h
  21. Source/Components/NetworkWeaponsComponent.cpp
  22. Source/Components/NetworkWeaponsComponent.h
  23. Source/Components/NetworkSimplePlayerCameraComponent.cpp
  24. Source/Components/NetworkSimplePlayerCameraComponent.h
  25. Source/Components/NetworkPrefabSpawnerComponent.cpp
  26. Source/Components/NetworkPrefabSpawnerComponent.h
  27. Source/Components/NetworkPlayerMovementComponent.cpp
  28. Source/Components/NetworkPlayerMovementComponent.h
  29. Source/Spawners/IPlayerSpawner.h
  30. Source/Spawners/RoundRobinSpawner.h
  31. Source/Spawners/RoundRobinSpawner.cpp
  32. Source/Weapons/BaseWeapon.cpp
  33. Source/Weapons/BaseWeapon.h
  34. Source/Weapons/IWeapon.h
  35. Source/Weapons/ProjectileWeapon.cpp
  36. Source/Weapons/ProjectileWeapon.h
  37. Source/Weapons/TraceWeapon.cpp
  38. Source/Weapons/TraceWeapon.h
  39. Source/Weapons/WeaponGathers.cpp
  40. Source/Weapons/WeaponGathers.h
  41. Source/Weapons/WeaponTypes.cpp
  42. Source/Weapons/WeaponTypes.h
  43. Source/Weapons/SceneQuery.cpp
  44. Source/Weapons/SceneQuery.h
  45. Source/${Name}SystemComponent.cpp
  46. Source/${Name}SystemComponent.h
  47. Source/${Name}Types.h
  48. )