Bladeren bron

gems are portable, each has license stub. fixed type.

Signed-off-by: HogJonny-AMZN <[email protected]>
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Gems/landscape_mps/LICENSE.txt

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+## LICENSE
+
+This Open 3D Engine "O3DE-multiplayersample Asset Game" is licensed under the following conditions:
+
+Assets that have been developed by third parties and are subject 
+to separate license terms (such as the Kitbash3D assets or Mixamo files).
+It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE*.txt 
+files accompanying the materials in each Gem or subfolder.
+
+Assets where special licensing terms are not otherwise stated are licensed
+under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+Additional information for asset contributions (and their licensing) can be
+found in the CONTRIBUTING.md at the root of the repository; generally
+all new asset contributions must be made under a permissible Creative-Commons
+license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)
+
+DOCUMENTATION
+Any additional documentation content excluding code, and including images,
+is licensed under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+OPEN 3D ENGINE LICENSING
+The default license for Open 3D Engine is the Apache License, Version 2.0 
+(see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D 
+Engine under the MIT License (see LICENSE_MIT.TXT).  Contributions must be 
+made under both licenses.
+
+THIRD PARTY COMPONENTS
+Open 3D Engine requires the use of (and in some cases makes available to you) 
+software and assets that have been developed by third parties and are subject 
+to separate license terms (such as code licensed under other open source 
+licenses).  It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE.txt 
+files accompanying the materials.
+
+For more information on the licensing terms of Open 3D Engine source code,
+read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt

+ 42 - 0
Gems/level_art_mps/LICENSE.txt

@@ -0,0 +1,42 @@
+## LICENSE
+
+This Open 3D Engine "O3DE-multiplayersample Asset Game" is licensed under the following conditions:
+
+Assets that have been developed by third parties and are subject 
+to separate license terms (such as the Kitbash3D assets or Mixamo files).
+It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE*.txt 
+files accompanying the materials in each Gem or subfolder.
+
+Assets where special licensing terms are not otherwise stated are licensed
+under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+Additional information for asset contributions (and their licensing) can be
+found in the CONTRIBUTING.md at the root of the repository; generally
+all new asset contributions must be made under a permissible Creative-Commons
+license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)
+
+DOCUMENTATION
+Any additional documentation content excluding code, and including images,
+is licensed under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+OPEN 3D ENGINE LICENSING
+The default license for Open 3D Engine is the Apache License, Version 2.0 
+(see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D 
+Engine under the MIT License (see LICENSE_MIT.TXT).  Contributions must be 
+made under both licenses.
+
+THIRD PARTY COMPONENTS
+Open 3D Engine requires the use of (and in some cases makes available to you) 
+software and assets that have been developed by third parties and are subject 
+to separate license terms (such as code licensed under other open source 
+licenses).  It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE.txt 
+files accompanying the materials.
+
+For more information on the licensing terms of Open 3D Engine source code,
+read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt

+ 42 - 0
Gems/particlefx_mps/LICENSE.txt

@@ -0,0 +1,42 @@
+## LICENSE
+
+This Open 3D Engine "O3DE-multiplayersample Asset Game" is licensed under the following conditions:
+
+Assets that have been developed by third parties and are subject 
+to separate license terms (such as the Kitbash3D assets or Mixamo files).
+It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE*.txt 
+files accompanying the materials in each Gem or subfolder.
+
+Assets where special licensing terms are not otherwise stated are licensed
+under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+Additional information for asset contributions (and their licensing) can be
+found in the CONTRIBUTING.md at the root of the repository; generally
+all new asset contributions must be made under a permissible Creative-Commons
+license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)
+
+DOCUMENTATION
+Any additional documentation content excluding code, and including images,
+is licensed under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+OPEN 3D ENGINE LICENSING
+The default license for Open 3D Engine is the Apache License, Version 2.0 
+(see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D 
+Engine under the MIT License (see LICENSE_MIT.TXT).  Contributions must be 
+made under both licenses.
+
+THIRD PARTY COMPONENTS
+Open 3D Engine requires the use of (and in some cases makes available to you) 
+software and assets that have been developed by third parties and are subject 
+to separate license terms (such as code licensed under other open source 
+licenses).  It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE.txt 
+files accompanying the materials.
+
+For more information on the licensing terms of Open 3D Engine source code,
+read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt

+ 42 - 0
Gems/pbr_material_pack_mps/LICENSE.txt

@@ -0,0 +1,42 @@
+## LICENSE
+
+This Open 3D Engine "O3DE-multiplayersample Asset Game" is licensed under the following conditions:
+
+Assets that have been developed by third parties and are subject 
+to separate license terms (such as the Kitbash3D assets or Mixamo files).
+It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE*.txt 
+files accompanying the materials in each Gem or subfolder.
+
+Assets where special licensing terms are not otherwise stated are licensed
+under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+Additional information for asset contributions (and their licensing) can be
+found in the CONTRIBUTING.md at the root of the repository; generally
+all new asset contributions must be made under a permissible Creative-Commons
+license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)
+
+DOCUMENTATION
+Any additional documentation content excluding code, and including images,
+is licensed under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+OPEN 3D ENGINE LICENSING
+The default license for Open 3D Engine is the Apache License, Version 2.0 
+(see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D 
+Engine under the MIT License (see LICENSE_MIT.TXT).  Contributions must be 
+made under both licenses.
+
+THIRD PARTY COMPONENTS
+Open 3D Engine requires the use of (and in some cases makes available to you) 
+software and assets that have been developed by third parties and are subject 
+to separate license terms (such as code licensed under other open source 
+licenses).  It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE.txt 
+files accompanying the materials.
+
+For more information on the licensing terms of Open 3D Engine source code,
+read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt

+ 42 - 0
Gems/props_mps/LICENSE.txt

@@ -0,0 +1,42 @@
+## LICENSE
+
+This Open 3D Engine "O3DE-multiplayersample Asset Game" is licensed under the following conditions:
+
+Assets that have been developed by third parties and are subject 
+to separate license terms (such as the Kitbash3D assets or Mixamo files).
+It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE*.txt 
+files accompanying the materials in each Gem or subfolder.
+
+Assets where special licensing terms are not otherwise stated are licensed
+under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+Additional information for asset contributions (and their licensing) can be
+found in the CONTRIBUTING.md at the root of the repository; generally
+all new asset contributions must be made under a permissible Creative-Commons
+license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)
+
+DOCUMENTATION
+Any additional documentation content excluding code, and including images,
+is licensed under the Creative Commons license Attribution 4.0 International
+(See LICENSE-CC-BY-4.0.txt)
+
+OPEN 3D ENGINE LICENSING
+The default license for Open 3D Engine is the Apache License, Version 2.0 
+(see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D 
+Engine under the MIT License (see LICENSE_MIT.TXT).  Contributions must be 
+made under both licenses.
+
+THIRD PARTY COMPONENTS
+Open 3D Engine requires the use of (and in some cases makes available to you) 
+software and assets that have been developed by third parties and are subject 
+to separate license terms (such as code licensed under other open source 
+licenses).  It is your responsibility to comply with the applicable licenses. 
+Information on third party materials, and the applicable license terms, are 
+referenced in or included with the materials, such as in separate LICENSE.txt 
+files accompanying the materials.
+
+For more information on the licensing terms of Open 3D Engine source code,
+read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt

+ 1 - 1
Guides/CharacterGuide.md

@@ -1,6 +1,6 @@
 # MPS Character Guide
 
-This is a contributors guide for those doing character work, such as rigging, and animation
+This is a contributors guide for those doing character work, such as rigging, and animation.
 
 You can follow on of these guide to O3DE get up and running:
 

+ 1 - 1
LICENSE.txt

@@ -1,6 +1,6 @@
 ## LICENSE
 
-This Open 3D Engine "o3de-multiplayersample-assets" is licensed under the following conditions:
+This Open 3D Engine "o3de-multiplayersample-assets" repository is licensed under the following conditions:
 
 PROJECT DATA: "o3de-multiplayersample-assets\Project"
 URL: https://github.com/o3de/o3de-multiplayersample-assets/tree/main/Project