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- ## LICENSE
- This Open 3D Engine "o3de-multiplayersample-assets" repository is licensed under the following conditions:
- PROJECT DATA: "o3de-multiplayersample-assets\Project"
- URL: https://github.com/o3de/o3de-multiplayersample-assets/tree/main/Project
- The project data and code samples, including inline code, and related data
- are dual-licensed under Apache 2.0 and the MIT licenses.
- (see LICENSE-APACHE2.txt and LICENSE_MIT.TXT)
- ASSET DATA: "o3de-multiplayersample-assets\Gems"
- URL: https://github.com/o3de/o3de-multiplayersample-assets/tree/main/Gems
- This repository contains a collection of 'O3DE Asset Gems' for use in game
- projects. These Gem folders contents include 3D models, image textures,
- and other game asset files.
- Assets that have been developed by third parties and are subject
- to separate license terms (such as the Kitbash3D assets or Mixamo files).
- It is your responsibility to comply with the applicable licenses.
- Information on third party materials, and the applicable license terms, are
- referenced in or included with the materials, such as in separate LICENSE*.txt
- files accompanying the materials in each Gem or subfolder.
- Assets where special licensing terms are not otherwise stated are licensed
- under the Creative Commons license Attribution 4.0 International
- (See LICENSE-CC-BY-4.0.txt)
- Additional information for asset contributions (and their licensing) can be
- found in the CONTRIBUTING.md at the root of the repository; generally
- all new asset contributions must be made under a permissible Creative-Commons
- license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)
- DOCUMENTATION
- Any additional documentation content excluding code, and including images,
- is licensed under the Creative Commons license Attribution 4.0 International
- (See LICENSE-CC-BY-4.0.txt)
- OPEN 3D ENGINE LICENSING
- The default license for Open 3D Engine is the Apache License, Version 2.0
- (see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D
- Engine under the MIT License (see LICENSE_MIT.TXT). Contributions must be
- made under both licenses.
- THIRD PARTY COMPONENTS
- Open 3D Engine requires the use of (and in some cases makes available to you)
- software and assets that have been developed by third parties and are subject
- to separate license terms (such as code licensed under other open source
- licenses). It is your responsibility to comply with the applicable licenses.
- Information on third party materials, and the applicable license terms, are
- referenced in or included with the materials, such as in separate LICENSE.txt
- files accompanying the materials.
- For more information on the licensing terms of Open 3D Engine source code,
- read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt
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