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@@ -45,7 +45,6 @@ namespace MPSGameLift
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void MPSGameLiftClientSystemComponent::Init()
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{
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- m_playerId = AZ::Uuid::Create().ToString<AZStd::string>();
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}
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void MPSGameLiftClientSystemComponent::Activate()
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@@ -67,11 +66,11 @@ namespace MPSGameLift
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JoinSessionInternal(consoleFunctionParameters[0], m_playerId);
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}
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- void MPSGameLiftClientSystemComponent::JoinSessionInternal(AZStd::string_view sessionId, AZStd::string_view playerId)
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+ void MPSGameLiftClientSystemComponent::JoinSessionInternal(AZStd::string_view sessionId, const AZ::Uuid& playerId)
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{
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AWSGameLift::AWSGameLiftJoinSessionRequest request;
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request.m_sessionId = sessionId;
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- request.m_playerId = playerId;
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+ request.m_playerId = playerId.ToString<AZStd::string>();
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AWSGameLift::AWSGameLiftSessionAsyncRequestBus::Broadcast(
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&AWSGameLift::AWSGameLiftSessionAsyncRequestBus::Events::JoinSessionAsync, request);
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