Steve Pham
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4f8f5fb34d
Linux Build Fixes (#452)
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2 years ago |
Mike Balfour
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7955d0913b
Fix MPS energy balls (#416)
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2 years ago |
kberg-amzn
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ffdd8d5c41
Merging latest changes
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2 years ago |
kberg-amzn
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bc12baf2f3
Code review feedback
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2 years ago |
Karl Berg
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83dcff9937
Update Gem/Code/Source/Components/Multiplayer/EnergyBallComponent.cpp
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2 years ago |
Karl Berg
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97089caf49
Update Gem/Code/Source/Components/Multiplayer/EnergyBallComponent.cpp
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2 years ago |
Karl Berg
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c08b0ab543
Update Gem/Code/Source/Components/Multiplayer/EnergyBallComponent.cpp
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2 years ago |
kberg-amzn
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a3a8d0a138
Bug fixes, tweaks, and addressing code review feedback
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2 years ago |
kberg-amzn
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8be297505d
Refactors the energy cannon and energy ball so that more than one projectile can be spawned at a time, and allows projectile movement to be controlled by gameplay/script. Adds a new prefab called the bubble cannon that demonstrates this flexibility.
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2 years ago |
Mike Balfour
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263d4afb95
Energy Ball Fixes (#363)
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2 years ago |
kberg-amzn
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bc84b78e0a
Pushes default hit position and hit normal generation for the weapons system into the scene query layer, so that we don't require hacks across the various components that use these query wrappers
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2 years ago |
kberg-amzn
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16faa56066
Fixes for energy ball tunneling and impact damage decal effects
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2 years ago |
kberg-amzn
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18cf3b1d40
Updates and fixes to the weapon effects bus, and hooking up the energy ball
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2 years ago |
kberg-amzn
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1a623cb6c3
Minor tweaks to effects and energy ball behaviour
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2 years ago |
kberg-amzn
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40dbea5035
Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup
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2 years ago |
kberg-amzn
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d6feb41e80
Updates from PR feedback
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2 years ago |
kberg-amzn
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96ad4488ec
Fixing up the energy cannon. Adding assets and effects, removing setreg and knockback and adding component based configuration for designers to tune directly within the editor
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2 years ago |
Olex Lozitskiy
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21a495ee57
Merged GameJam branch into development branch (#239)
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2 years ago |