Steve Pham
|
4f8f5fb34d
Linux Build Fixes (#452)
|
2 years ago |
Olex Lozitskiy
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 years ago |
puvvadar
|
a47b560110
Update macro naming
|
2 years ago |
puvvadar
|
2abcb649b2
Cleanup pass on MPS component cli-ser split
|
2 years ago |
puvvadar
|
9c988650c8
Update components and cleanup CMake
|
2 years ago |
kberg-amzn
|
b7f0dfd8fe
Changes to allow for better (safer) controller access, esp in situations where entities may be migrating between hosts
|
3 years ago |
kberg-amzn
|
81a008566d
Changes that allow chaos monkey network AI to migrate cleanly
|
3 years ago |
Gene Walters
|
d3f9b5b7f4
Renaming NetworkWasdPlayerMovementComponent to NetworkPlayerMovementComponent
|
3 years ago |
Gene Walters
|
71fc2772ed
Received feedback that the multiplayer component names may be confused for normal (not multiplayer) components. Renaming a few MP components to include Network in the name.
|
3 years ago |
Jeremy Ong
|
a6500df9e3
Drive AI using AI::ScheduledEvent and set AI replicated behavior constants via
|
4 years ago |
Jeremy Ong
|
e9dbf10e36
Implement initial performance test harness
|
4 years ago |