Commit History

Author SHA1 Message Date
  Mike Balfour 2c0f93fce4 Add AssImp import settings to the Scene Processor (#16753) 1 year ago
  Mike Balfour 99c7fca8f1 Optimize the SceneNodeSelectionList implementation (#16593) 1 year ago
  amzn-mike 6ce7610a1b Fix crash from invalid file name 2 years ago
  Jackie9527 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 2 years ago
  Tommy Walton 0d2ef3018a Fix for GHI-9598: Vertex welding not functioning (#10096) 2 years ago
  lumberyard-employee-dm 981d2eade8 VS2022 Compile fixes. (#9944) 3 years ago
  Jeremy Ong 59f2fc8a2f Add fragmentation and summarized RHI pool stats 3 years ago
  Allen Jackson e85ec9baf8 {lyn9996} fixes for the default procedural prefab (#7354) 3 years ago
  Tommy Walton 7188529652 Fix for GHI-4644: mesh optimization breaking skin influences (DCO fix) (#6336) 3 years ago
  Benjamin Jillich 5c90bc0d58 Skip blend shapes that influence multiple meshes (#3009) 4 years ago
  pappeste 41a1cb58cf SceneProcessing 4 years ago
  Chris Burel 1e10ee61ba [MeshOptimizer] Return the correct size from the position map when there are blendshapes (#2391) 4 years ago
  Chris Burel 2355581d79 Replace Array2D with vector<vector<>> 4 years ago
  Chris Burel 9ea46bad83 Supply the vertex index remapping to the optimized skin weights 4 years ago
  Chris Burel 7bcd4baec4 Use a bunch of temporaries in order to make `position` `const` 4 years ago
  Chris Burel 70a8214c2d Add logging call to show mesh optimizer effect on vertex count 4 years ago
  Chris Burel 38046bd0c9 Don't attempt to weld similar vertices if there's blendshapes 4 years ago
  Chris Burel cbb4778ef5 Use a filter view instead of reimplementing a filter view 4 years ago
  Chris Burel e4e1946018 Determine the original vertex index based on the position 4 years ago
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
  hultonha 5a0c1fab9f Merge remote-tracking branch 'upstream/development' into hultonha_LY-69118_lambda_crash 4 years ago
  Benjamin Jillich 0863a24490 Revert "[MeshOptimizer] Determine the original vertex index based on the position (#2008)" (#2188) 4 years ago
  hultonha 2c9922d4b5 Merge remote-tracking branch 'upstream/development' into hultonha_LY-69118_lambda_crash 4 years ago
  Chris Burel a077a88d3f [MeshOptimizer] Determine the original vertex index based on the position (#2008) 4 years ago
  hultonha f8a80468ab remove structured binding from lambda to workaround msvc bug 4 years ago
  Benjamin Jillich 2ab2503337 Revert "[MeshOptimizer] Determine the original vertex index based on the position (#1562)" (#1902) 4 years ago
  Chris Burel ef1f95f1d0 [MeshOptimizer] Determine the original vertex index based on the position (#1562) 4 years ago
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 years ago
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 years ago
  AMZN-stankowi f779821ac0 Helios - LYN-3250 - Fixed morph targets for meshes that had multiple … (#696) 4 years ago