| .. |
|
atom_utils
|
9292148721
Add exponential and exponential squared fog modes (#17866)
|
1 anno fa |
|
golden_images
|
c61b0e79f0
Replace the python image comparison method with the one in c++ (#12899)
|
3 anni fa |
|
tests
|
9292148721
Add exponential and exponential squared fog modes (#17866)
|
1 anno fa |
|
CMakeLists.txt
|
3c74a21e31
Add Atom basic screenshot testing depth of field using the GameLauncher (#15740)
|
2 anni fa |
|
TestSuite_Benchmark_GPU.py
|
1b2f74470e
checks if the current platform is Windows before running the test
|
3 anni fa |
|
TestSuite_Main_GPU.py
|
0b49c0e9ad
Reenable basic material canvas tests
|
3 anni fa |
|
TestSuite_Main_Null_Render_Component_01.py
|
217c7b18ea
Chromatic Aberration Null render automation
|
2 anni fa |
|
TestSuite_Main_Null_Render_Component_02.py
|
6d04db5ac2
move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally)
|
2 anni fa |
|
TestSuite_Main_Null_Render_Component_03.py
|
77435d43eb
Sky Atmosphere rhi null test automation
|
2 anni fa |
|
TestSuite_Main_Null_Render_Level_Loads.py
|
d4b029f836
re-enable disabled tests for Linux, keep problematic tests disabled, GHIs cut for each
|
3 anni fa |
|
TestSuite_Main_Null_Render_MaterialCanvas_01.py
|
92b5dcc4ee
Script Canvas node registration simplification (#16678)
|
2 anni fa |
|
TestSuite_Main_Null_Render_MaterialEditor_01.py
|
dc16251407
removed unused import for LINUX platform, a few minor styling corrections, added verify_one_material_document_opened() validation function for test, added more path constants for different file paths to ease future maintenance of said paths, had to re-add .replace(os.sep, '/') for bus call path returns to function as expected on Windows+Linux
|
3 anni fa |
|
TestSuite_Manual.py
|
adebb71bd8
Add manual test for rga (#14385)
|
2 anni fa |
|
TestSuite_Periodic_GPU.py
|
5b1df6b0f9
User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171)
|
2 anni fa |
|
TestSuite_Periodic_Null_Render_01.py
|
624c91ae38
shader asset builder test runs now without issues, moved from sandbox into periodic suite
|
3 anni fa |
|
TestSuite_Periodic_Null_Render_MaterialEditor_01.py
|
c20e103719
Add new testsuite file for MaterialEditor periodic tests to distinguish them from Editor tests, add new azlmbr test file for MaterialEditor file saving tests (periodic suite). These new tests verify that existing materials can be updated and saved as well as new materials created and saved.
|
3 anni fa |
|
TestSuite_Sandbox.py
|
6d04db5ac2
move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally)
|
2 anni fa |
|
TestSuite_Smoke_GPU.py
|
5b1df6b0f9
User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171)
|
2 anni fa |
|
__init__.py
|
fa163f49b9
Re-structure Atom test folders in AutomatedTesting. (#4206)
|
4 anni fa |