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atom_utils
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9292148721
Add exponential and exponential squared fog modes (#17866)
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1 rok pred |
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golden_images
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c61b0e79f0
Replace the python image comparison method with the one in c++ (#12899)
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3 rokov pred |
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tests
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9292148721
Add exponential and exponential squared fog modes (#17866)
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1 rok pred |
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CMakeLists.txt
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3c74a21e31
Add Atom basic screenshot testing depth of field using the GameLauncher (#15740)
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2 rokov pred |
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TestSuite_Benchmark_GPU.py
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1b2f74470e
checks if the current platform is Windows before running the test
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3 rokov pred |
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TestSuite_Main_GPU.py
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0b49c0e9ad
Reenable basic material canvas tests
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3 rokov pred |
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TestSuite_Main_Null_Render_Component_01.py
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217c7b18ea
Chromatic Aberration Null render automation
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2 rokov pred |
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TestSuite_Main_Null_Render_Component_02.py
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6d04db5ac2
move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally)
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2 rokov pred |
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TestSuite_Main_Null_Render_Component_03.py
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77435d43eb
Sky Atmosphere rhi null test automation
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2 rokov pred |
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TestSuite_Main_Null_Render_Level_Loads.py
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d4b029f836
re-enable disabled tests for Linux, keep problematic tests disabled, GHIs cut for each
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3 rokov pred |
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TestSuite_Main_Null_Render_MaterialCanvas_01.py
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92b5dcc4ee
Script Canvas node registration simplification (#16678)
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2 rokov pred |
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TestSuite_Main_Null_Render_MaterialEditor_01.py
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dc16251407
removed unused import for LINUX platform, a few minor styling corrections, added verify_one_material_document_opened() validation function for test, added more path constants for different file paths to ease future maintenance of said paths, had to re-add .replace(os.sep, '/') for bus call path returns to function as expected on Windows+Linux
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3 rokov pred |
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TestSuite_Manual.py
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adebb71bd8
Add manual test for rga (#14385)
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2 rokov pred |
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TestSuite_Periodic_GPU.py
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5b1df6b0f9
User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171)
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2 rokov pred |
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TestSuite_Periodic_Null_Render_01.py
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624c91ae38
shader asset builder test runs now without issues, moved from sandbox into periodic suite
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3 rokov pred |
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TestSuite_Periodic_Null_Render_MaterialEditor_01.py
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c20e103719
Add new testsuite file for MaterialEditor periodic tests to distinguish them from Editor tests, add new azlmbr test file for MaterialEditor file saving tests (periodic suite). These new tests verify that existing materials can be updated and saved as well as new materials created and saved.
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3 rokov pred |
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TestSuite_Sandbox.py
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6d04db5ac2
move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally)
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2 rokov pred |
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TestSuite_Smoke_GPU.py
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5b1df6b0f9
User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171)
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2 rokov pred |
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__init__.py
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fa163f49b9
Re-structure Atom test folders in AutomatedTesting. (#4206)
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4 rokov pred |