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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <SceneAPI/SDKWrapper/MaterialWrapper.h>
- namespace AZ
- {
- namespace SDKMaterial
- {
- AZStd::string MaterialWrapper::GetName() const
- {
- return AZStd::string();
- }
- AZ::u64 MaterialWrapper::GetUniqueId() const
- {
- return uint64_t();
- }
- AZ::Vector3 MaterialWrapper::GetDiffuseColor() const
- {
- return {};
- }
- AZ::Vector3 MaterialWrapper::GetSpecularColor() const
- {
- return {};
- }
- AZ::Vector3 MaterialWrapper::GetEmissiveColor() const
- {
- return {};
- }
- float MaterialWrapper::GetOpacity() const
- {
- return {};
- }
- float MaterialWrapper::GetShininess() const
- {
- return {};
- }
- AZStd::string MaterialWrapper::GetTextureFileName([[maybe_unused]]MaterialMapType textureType) const
- {
- return AZStd::string();
- }
- }// namespace SDKMaterial
- }//namespace AZ
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