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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/EditContext.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <SceneAPI/SceneData/GraphData/TransformData.h>
- #include <AzCore/RTTI/BehaviorContext.h>
- namespace AZ
- {
- namespace SceneData
- {
- namespace GraphData
- {
- TransformData::TransformData(const SceneAPI::DataTypes::MatrixType& transform)
- : m_transform(transform)
- {
- }
- void TransformData::SetMatrix(const SceneAPI::DataTypes::MatrixType& transform)
- {
- m_transform = transform;
- }
- SceneAPI::DataTypes::MatrixType& TransformData::GetMatrix()
- {
- return m_transform;
- }
- const SceneAPI::DataTypes::MatrixType& TransformData::GetMatrix() const
- {
- return m_transform;
- }
- void TransformData::Reflect(ReflectContext* context)
- {
- SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
- if (serializeContext)
- {
- serializeContext->Class<TransformData>()->Version(1)
- ->Field("transform", &TransformData::m_transform);
- EditContext* editContext = serializeContext->GetEditContext();
- if (editContext)
- {
- editContext->Class<TransformData>("Transform", "Transform matrix applied as a node or as a child.")
- ->DataElement(AZ::Edit::UIHandlers::Default, &TransformData::m_transform, "", "Transform matrix applied as a node or as a child.");
- }
- }
- BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context);
- if (behaviorContext)
- {
- behaviorContext->Class<SceneAPI::DataTypes::ITransform>()
- ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
- ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
- ->Attribute(AZ::Script::Attributes::Module, "scene");
- behaviorContext->Class<TransformData>()
- ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
- ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
- ->Attribute(AZ::Script::Attributes::Module, "scene")
- ->Property("transform", BehaviorValueProperty(&TransformData::m_transform));
- }
- }
- } // namespace GraphData
- } // namespace SceneData
- } // namespace AZ
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