Ross Charles C. 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
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AnimationData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
AnimationData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
BlendShapeData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
BlendShapeData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
BoneData.cpp 02bb73c0b0 {lyn9694} removing abstract nodes from scene graph (#7362) %!s(int64=4) %!d(string=hai) anos
BoneData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos
CustomPropertyData.cpp a9eb50e4f9 {lyn10535} adding custom property container into SceneAPI (#7913) %!s(int64=3) %!d(string=hai) anos
CustomPropertyData.h a9eb50e4f9 {lyn10535} adding custom property container into SceneAPI (#7913) %!s(int64=3) %!d(string=hai) anos
MaterialData.cpp 02bb73c0b0 {lyn9694} removing abstract nodes from scene graph (#7362) %!s(int64=4) %!d(string=hai) anos
MaterialData.h 0dc829891a fixing build %!s(int64=4) %!d(string=hai) anos
MeshData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshDataPrimitiveUtils.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos
MeshDataPrimitiveUtils.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos
MeshVertexBitangentData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexBitangentData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexColorData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexColorData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexTangentData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexTangentData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexUVData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
MeshVertexUVData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
RootBoneData.cpp 255e6894dc {} adding behavior for GraphData BoneData (#5061) %!s(int64=4) %!d(string=hai) anos
RootBoneData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos
SkinMeshData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos
SkinWeightData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
SkinWeightData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) hai 3 meses
TransformData.cpp bcb00b563a {lyn10543} adding graph data TransformData to behavior context (#7860) %!s(int64=3) %!d(string=hai) anos
TransformData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos