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AnimationData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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3 éve |
AnimationData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
BlendShapeData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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3 éve |
BlendShapeData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
BoneData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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3 éve |
BoneData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
CustomPropertyData.cpp
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a9eb50e4f9
{lyn10535} adding custom property container into SceneAPI (#7913)
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3 éve |
CustomPropertyData.h
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a9eb50e4f9
{lyn10535} adding custom property container into SceneAPI (#7913)
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3 éve |
MaterialData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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3 éve |
MaterialData.h
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0dc829891a
fixing build
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4 éve |
MeshData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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3 éve |
MeshData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
MeshDataPrimitiveUtils.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
MeshDataPrimitiveUtils.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
MeshVertexBitangentData.cpp
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a3712b5564
TSpace setting for MikkT tangent generation (#2386)
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4 éve |
MeshVertexBitangentData.h
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a3712b5564
TSpace setting for MikkT tangent generation (#2386)
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4 éve |
MeshVertexColorData.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
MeshVertexColorData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
MeshVertexTangentData.cpp
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a3712b5564
TSpace setting for MikkT tangent generation (#2386)
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4 éve |
MeshVertexTangentData.h
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a3712b5564
TSpace setting for MikkT tangent generation (#2386)
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4 éve |
MeshVertexUVData.cpp
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6c25f9faa2
Adds the ability to generate UVs automatically during mesh import (#15530)
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2 éve |
MeshVertexUVData.h
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6c25f9faa2
Adds the ability to generate UVs automatically during mesh import (#15530)
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2 éve |
RootBoneData.cpp
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255e6894dc
{} adding behavior for GraphData BoneData (#5061)
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3 éve |
RootBoneData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
SkinMeshData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
SkinWeightData.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
SkinWeightData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |
TransformData.cpp
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bcb00b563a
{lyn10543} adding graph data TransformData to behavior context (#7860)
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3 éve |
TransformData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 éve |