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AnimationData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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AnimationData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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BlendShapeData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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BlendShapeData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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BoneData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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%!s(int64=4) %!d(string=hai) anos |
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BoneData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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CustomPropertyData.cpp
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a9eb50e4f9
{lyn10535} adding custom property container into SceneAPI (#7913)
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%!s(int64=3) %!d(string=hai) anos |
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CustomPropertyData.h
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a9eb50e4f9
{lyn10535} adding custom property container into SceneAPI (#7913)
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%!s(int64=3) %!d(string=hai) anos |
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MaterialData.cpp
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02bb73c0b0
{lyn9694} removing abstract nodes from scene graph (#7362)
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%!s(int64=4) %!d(string=hai) anos |
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MaterialData.h
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0dc829891a
fixing build
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%!s(int64=4) %!d(string=hai) anos |
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MeshData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshDataPrimitiveUtils.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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MeshDataPrimitiveUtils.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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MeshVertexBitangentData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexBitangentData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexColorData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexColorData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexTangentData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexTangentData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexUVData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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MeshVertexUVData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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RootBoneData.cpp
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255e6894dc
{} adding behavior for GraphData BoneData (#5061)
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%!s(int64=4) %!d(string=hai) anos |
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RootBoneData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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SkinMeshData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
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SkinWeightData.cpp
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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SkinWeightData.h
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60dfd653e6
Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297)
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hai 3 meses |
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TransformData.cpp
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bcb00b563a
{lyn10543} adding graph data TransformData to behavior context (#7860)
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%!s(int64=3) %!d(string=hai) anos |
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TransformData.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |