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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <SceneAPI/SceneData/SceneDataConfiguration.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/ITransform.h>
- namespace AZ
- {
- class ReflectContext;
- namespace SceneData
- {
- namespace GraphData
- {
- class SCENE_DATA_CLASS TransformData
- : public AZ::SceneAPI::DataTypes::ITransform
- {
- public:
- AZ_RTTI(TransformData, "{EA86343D-8DB4-4907-8CA8-E6BAB8961914}", AZ::SceneAPI::DataTypes::ITransform);
- SCENE_DATA_API TransformData() = default;
- SCENE_DATA_API explicit TransformData(const SceneAPI::DataTypes::MatrixType& transform);
- SCENE_DATA_API virtual void SetMatrix(const SceneAPI::DataTypes::MatrixType& transform);
- SCENE_DATA_API SceneAPI::DataTypes::MatrixType& GetMatrix() override;
- SCENE_DATA_API const SceneAPI::DataTypes::MatrixType& GetMatrix() const override;
- static void Reflect(ReflectContext* context);
- protected:
- SceneAPI::DataTypes::MatrixType m_transform;
- };
- } // namespace GraphData
- } // namespace SceneData
- } // namespace AZ
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