Ross Charles C. 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
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AnimationData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
AnimationData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
BlendShapeData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
BlendShapeData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
BoneData.cpp 02bb73c0b0 {lyn9694} removing abstract nodes from scene graph (#7362) il y a 4 ans
BoneData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
CustomPropertyData.cpp a9eb50e4f9 {lyn10535} adding custom property container into SceneAPI (#7913) il y a 3 ans
CustomPropertyData.h a9eb50e4f9 {lyn10535} adding custom property container into SceneAPI (#7913) il y a 3 ans
MaterialData.cpp 02bb73c0b0 {lyn9694} removing abstract nodes from scene graph (#7362) il y a 4 ans
MaterialData.h 0dc829891a fixing build il y a 4 ans
MeshData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshDataPrimitiveUtils.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
MeshDataPrimitiveUtils.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
MeshVertexBitangentData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexBitangentData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexColorData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexColorData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexTangentData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexTangentData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexUVData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
MeshVertexUVData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
RootBoneData.cpp 255e6894dc {} adding behavior for GraphData BoneData (#5061) il y a 4 ans
RootBoneData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
SkinMeshData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
SkinWeightData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
SkinWeightData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) il y a 3 mois
TransformData.cpp bcb00b563a {lyn10543} adding graph data TransformData to behavior context (#7860) il y a 3 ans
TransformData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans