Ross Charles C. 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
..
AnimationData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
AnimationData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
BlendShapeData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
BlendShapeData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
BoneData.cpp 02bb73c0b0 {lyn9694} removing abstract nodes from scene graph (#7362) vor 4 Jahren
BoneData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 4 Jahren
CustomPropertyData.cpp a9eb50e4f9 {lyn10535} adding custom property container into SceneAPI (#7913) vor 3 Jahren
CustomPropertyData.h a9eb50e4f9 {lyn10535} adding custom property container into SceneAPI (#7913) vor 3 Jahren
MaterialData.cpp 02bb73c0b0 {lyn9694} removing abstract nodes from scene graph (#7362) vor 4 Jahren
MaterialData.h 0dc829891a fixing build vor 4 Jahren
MeshData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshDataPrimitiveUtils.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 4 Jahren
MeshDataPrimitiveUtils.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 4 Jahren
MeshVertexBitangentData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexBitangentData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexColorData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexColorData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexTangentData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexTangentData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexUVData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
MeshVertexUVData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
RootBoneData.cpp 255e6894dc {} adding behavior for GraphData BoneData (#5061) vor 4 Jahren
RootBoneData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 4 Jahren
SkinMeshData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 4 Jahren
SkinWeightData.cpp 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
SkinWeightData.h 60dfd653e6 Expose API for accessing underlying data vectors in SceneAPI GraphData classes. (#19297) vor 3 Monaten
TransformData.cpp bcb00b563a {lyn10543} adding graph data TransformData to behavior context (#7860) vor 3 Jahren
TransformData.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) vor 4 Jahren