UVsPreExportComponent.h 775 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. namespace AZ
  10. {
  11. class ComponentDescriptor;
  12. }
  13. namespace AZ::SceneGenerationComponents
  14. {
  15. inline constexpr const char* s_UVsPreExportComponentTypeId = "{64F79C1E-CED6-42A9-8229-6607F788C731}";
  16. //! This function will be called by the module class to get the descriptor. Doing it this way saves
  17. //! it from having to actually see the entire component declaration here, it can all be in the implementation file.
  18. AZ::ComponentDescriptor* CreateUVsPreExportComponentDescriptor();
  19. } // namespace AZ::SceneGenerationComponents