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+Facilitator: Gavin Monroe [AMZN-Gavin]
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+Meeting Notes: AMZN-Liv
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+
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+# Agenda
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+https://github.com/o3de/sig-content/issues/1
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+
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+## Introductions
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+*Presenters: Any/all*
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+
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+Amazon: AMZN Gavin, AMZN Phil, HogJonnyAMZN, Liv[AMZN]
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+
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+## SIG Charter
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+
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+*Presenter: Gavin Monroe*
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+
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+* The charter is posted [here](https://github.com/o3de/sig-content/blob/main/governance/SIG%20Content%20Creation%20Charter.md)
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+
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+* Five minute reading time following introductions
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+
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+Discussion notes:
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+* What are the places that UI-UX would be involved when designing a new system? Are there certain scope of projects that content could own without needing to loop in UI-UX?
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+ * Potentially want to get UI-UX involved on any editor-facing decision/change
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+
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+* The charter currently lists details about specific tools. Does that mean that new systems aren't included (e.g. terrain)? The charter could describe from more framework.
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+ * Overlap with core, presentation
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+ * Refine the charter to include a taxonomy and be more workflow-oriented, rather than focusing on owning individual editor components
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+ * Scope of charter should be oriented around the workflows that are owned for content authoring
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+
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+* The macro-level workflow is "world building", which a lot of these tools touch
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+
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+* The purpose of SIG-Content is to advocate for the ability to create worlds, manage objects in games, place objects in the environment, and the workflows around that
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+
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+* Anything not in-scope?
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+ * Potentially - installation and update tool; this might be something better suited to SIG-core
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+ * Potentially - python editor controls; it underlies everything, but is lower-level than the workflow
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+
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+* Anything missing?
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+ * Dynamic vegetation and landscape tools
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+ * Mesh and material components aren't in the list explicitly, but many of the tools are dependent on them
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+ * Physics - this is a big part of content creation for games. Cross-cutting with another group?
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+ * Integrations with third-party DCC tools
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+
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+* Next steps to iterate on the charter?
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+ * Collaborate with SIG-Core to clarify some of the overlap and ownership; for early meetings we should have someone go to the next SIG-Core and publish the topic as an agenda
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+
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+
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+## Meeting Cadence
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+* We will start with just scheduling a second meeting the week of 7/12
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+
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+## Actions
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+[All] Please leave feedback on the charter on this issue:
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+https://github.com/o3de/sig-content/issues/2. We are going to aim to have a final draft proposed by 7/23.
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+
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+[All] Add any additional thoughts about overlapping responsibilities
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+
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+[Liv] will attend the next SIG-Core meeting on 6/28 to follow-up on ownership of: installation and update tool; python editor controls; physics
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+
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+[Gavin] will schedule the next meeting
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+
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+## Ongoing discussions
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+* Ownership of different areas; we will follow up on this in the next meeting
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