main.js 482 B

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  1. window.addEventListener('load', function () {
  2. var game = new Phaser.Game({
  3. width: 800,
  4. height: 600,
  5. type: Phaser.AUTO,
  6. backgroundColor: "#242424",
  7. scale: {
  8. mode: Phaser.Scale.FIT,
  9. autoCenter: Phaser.Scale.CENTER_BOTH
  10. }
  11. });
  12. game.scene.add("Boot", Boot, true);
  13. });
  14. class Boot extends Phaser.Scene {
  15. preload() {
  16. this.load.pack("pack", "assets/asset-pack.json");
  17. }
  18. create() {
  19. this.scene.start("Level");
  20. }
  21. }