Commit Verlauf

Autor SHA1 Nachricht Datum
  William Lee Sims 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. vor 12 Jahren
  MelvMay-GG 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. vor 12 Jahren
  MelvMay-GG 85e5723e10 - Updated the PointForceController to set the controller to track the planetoid (even the planetoid doesn't currently move). vor 12 Jahren
  MelvMay-GG 2176e2fc2a - Turning-off auto-spawn in the PoitnForceControllerToy now stops the timer that produces the asteriods. vor 12 Jahren
  MelvMay-GG cd46a9938b - Allow asteroid density from 0.1 to 10 in steps of 0.1. vor 12 Jahren
  MelvMay-GG 55a0eed1d8 - UpdatedPointForceControllerToy to allow negative forces. vor 12 Jahren
  MelvMay-GG 8c0bcda42a - Asteroid lifetime now set the same as the asteroids. vor 12 Jahren
  MelvMay-GG 0f4f1ec25b - Final tweak to PointForceControllerToy. vor 12 Jahren
  MelvMay-GG c0ae7053ec - Updated the PointForceControllerToy to better show its features. vor 12 Jahren
  MelvMay-GG 26f40f14e3 - PointForceControllerToy now doesn't add objects to the controller as this is redundant. vor 12 Jahren
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. vor 13 Jahren
  MelvMay-GG 4bb237ab0b - Changed the position of the boundary collision plane to stop the objects from going under the toolbox buttons. vor 13 Jahren
  MelvMay-GG 2ee91a05c2 - Update point-force toy with better defaults. vor 13 Jahren
  MelvMay-GG 7cef2dec90 - Point-force controller toy WIP. vor 13 Jahren