Commit History

Autor SHA1 Mensaxe Data
  James Urquhart 9e8d7921be Emscripten support code %!s(int64=11) %!d(string=hai) anos
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=11) %!d(string=hai) anos
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. %!s(int64=11) %!d(string=hai) anos
  Tim Newell ce46f2ac88 Added a clipplane hardware check since not all android devices support 4 %!s(int64=12) %!d(string=hai) anos
  MelvMay-GG 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. %!s(int64=12) %!d(string=hai) anos
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=12) %!d(string=hai) anos