Peter Robinson
|
454b7ba482
Delete Assets and Emitters
|
4 жил өмнө |
Peter Robinson
|
107a16bb91
Particle Effects Graph
|
4 жил өмнө |
Peter Robinson
|
b303c709a0
Physics Particles
|
4 жил өмнө |
marauder2k7
|
8b8e9a48ce
T2D Cursor
|
5 жил өмнө |
Peter Robinson
|
2f77ee0d65
Update ParticleAssetEmitter.cc
|
5 жил өмнө |
marauder2k7
|
aa944452e2
Target Particles
|
5 жил өмнө |
marauder2k7
|
5701285ef5
PhysicsParticles ground work
|
5 жил өмнө |
capnlove
|
1e317ace69
Added initial value to mUsingNamedFrame, which caused crashes on copyTo();
|
11 жил өмнө |
Mike Lilligreen
|
a7d89b8041
Named Cell/Frame improvements
|
11 жил өмнө |
Mike Lilligreen
|
f597e8ad88
Fixed compile errors and warnings resulting from the Xcode 5.1 update
|
11 жил өмнө |
Cameron Porter
|
f3b8842b99
Merge remote-tracking branch 'garagegames/development' into linuxsupport
|
11 жил өмнө |
lilligreen
|
408078f88a
Asset support for named cells/frames
|
11 жил өмнө |
Cameron Porter
|
67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
|
11 жил өмнө |
MelvMay-GG
|
fa14655c1e
- Added Schema for ParticleAsset & ParticleAssetEmitter.
|
12 жил өмнө |
MelvMay-GG
|
1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
|
12 жил өмнө |
MelvMay-GG
|
d15faaa9b9
- Taml serialization WIP.
|
12 жил өмнө |
MelvMay-GG
|
9d273f324a
- Taml serialization WIP.
|
12 жил өмнө |
Mich
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
12 жил өмнө |