Greenfire27
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a093cdf421
Fixes for iOS
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1 年之前 |
Peter Robinson
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ecd6dcee49
Update to the GuiColorPickerCtrl
|
2 年之前 |
marauder2k7
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ef1f03cf33
Groundwork for editor
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4 年之前 |
Peter Robinson
|
7507260435
Partial Update to GuiWindow
|
4 年之前 |
Daddy
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4ac9c584c5
Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare.
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5 年之前 |
Peter Robinson
|
095540e40e
Changes to GuiScrollCtrl
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5 年之前 |
Peter Robinson
|
4293a3f209
Android Studio Fixes
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5 年之前 |
Peter Robinson
|
55273172eb
Gui Button Changes
|
6 年之前 |
Peter Robinson
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978c6bc927
Gui Borders Rework
|
6 年之前 |
Mike Lilligreen
|
be911dc2ff
Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten
|
11 年之前 |
James Urquhart
|
9e8d7921be
Emscripten support code
|
11 年之前 |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
|
11 年之前 |
MichPerry-GG
|
3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
|
11 年之前 |
Cameron Porter
|
67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
|
11 年之前 |
Tim Newell
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47196e7688
Merging android port into development
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12 年之前 |
Tim Newell
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b07099ca29
new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet
|
12 年之前 |
Charlie Patterson
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934b309843
moved all console bindings not related to guis and only updated in vs2012 project!
|
12 年之前 |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 年之前 |