Peter Robinson
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f6af3d68d3
Fixes Issue #62
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2 years ago |
Paul Jan
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9f68dc45c4
add bitmap fonts
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11 years ago |
Mike Lilligreen
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be911dc2ff
Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten
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11 years ago |
James Urquhart
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9e8d7921be
Emscripten support code
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11 years ago |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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11 years ago |
Cameron Porter
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
Tim Newell
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b07099ca29
new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet
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12 years ago |
Tim Newell
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bb2bda49c6
Added android file system calls and fixed some other issues. Currently have openal setup as static so that needs to change before release
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12 years ago |
MelvMay-GG
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93be0d70ff
- Only call the "onExit" method if it exists.
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12 years ago |
Paul Jan
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c1764fb20f
incorporate global string table code from t3d.
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12 years ago |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 years ago |