Commit History

Author SHA1 Message Date
  Peter Robinson f6af3d68d3 Fixes Issue #62 2 years ago
  Paul Jan 9f68dc45c4 add bitmap fonts 11 years ago
  Mike Lilligreen be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten 11 years ago
  James Urquhart 9e8d7921be Emscripten support code 11 years ago
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 11 years ago
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. 11 years ago
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 11 years ago
  Tim Newell b07099ca29 new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet 12 years ago
  Tim Newell bb2bda49c6 Added android file system calls and fixed some other issues. Currently have openal setup as static so that needs to change before release 12 years ago
  MelvMay-GG 93be0d70ff - Only call the "onExit" method if it exists. 12 years ago
  Paul Jan c1764fb20f incorporate global string table code from t3d. 12 years ago
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) 12 years ago