Historial de Commits

Autor SHA1 Mensaje Fecha
  capnlove ef7be585db Positional Audio Update hace 9 años
  Peter Robinson a1d74891c4 Fix for the Scene Window Zoom Bug hace 10 años
  James Urquhart 9e8d7921be Emscripten support code hace 12 años
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. hace 12 años
  Paul Jan ae757c914e Implementation of the linear interpolation & smooth step functions, and convert SceneWindow movement to use them. hace 12 años
  WildTurkeyUK dce5130779 - Batch renderer now works exclusively with triangles making the quads as special-case of two triangles. The changes remove the single/multiple strict batching therefore this metric has been removed from the DebugStats which causes the changes outside of the BatchRender type. hace 12 años
  MelvMay-GG e5cae7a64a - Renamed "Colour" to "Color" for consistency. hace 12 años
  MelvMay-GG c2473576ce - Added the ability to add/remove any SimObject as a listener of input events. hace 12 años
  MelvMay-GG 474d803a65 - Moved the background color from the Scene to the SceneWindow. This seems more appropriate, especially in a multi-window environment where you want to potentially clear the "camera" view rather than clearing the Scene itself. hace 12 años
  MelvMay-GG 3e74e7c6ec - Fixed scene color-clear clipping bug. hace 12 años
  MelvMay-GG d63a3db4bf - Scene controllers WIP. hace 13 años
  MelvMay-GG dbb80421f4 - The asset manager now tracks overall reference counts. The SceneWindow now reports this in the metrics overlay. hace 13 años
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años