Commit History

Autor SHA1 Mensaxe Data
  Mike Lilligreen be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten %!s(int64=11) %!d(string=hai) anos
  James Urquhart 9e8d7921be Emscripten support code %!s(int64=12) %!d(string=hai) anos
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." %!s(int64=12) %!d(string=hai) anos
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. %!s(int64=12) %!d(string=hai) anos
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. %!s(int64=12) %!d(string=hai) anos
  Tim Newell 47196e7688 Merging android port into development %!s(int64=12) %!d(string=hai) anos
  Tim Newell b07099ca29 new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet %!s(int64=12) %!d(string=hai) anos
  Charlie Patterson 934b309843 moved all console bindings not related to guis and only updated in vs2012 project! %!s(int64=12) %!d(string=hai) anos
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) %!s(int64=13) %!d(string=hai) anos